k1lly0u updated KillStreaks with a new update entry:
0.1.53

KillStreaks
Keep track of player kill streaks and either reward or punish them
Total Downloads: 1,958 - First Release: Mar 2, 2016 - Last Update: Apr 5, 2018
- 5/5, 7 likes
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Hi, a player found a strange bug with killstreaks. typing /a registers as a kill
proof here:
pls fix, i like this plugin and dont really want to have to disable it -
Quick Fix, just commended the chatcommand "a" part out
> @k1lly0u after line 310
@Knullrufs [√0] tested the version and it seems to work.Attached Files:
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yeah it works, folks over on the reddit/r/rustadmin are saying this is an admin command. cool as that may be its probably good that this be controlled via permissions. and thanks Stefan!
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I must've left it in there from testing
will update later
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Thanks for your awesome work, i gave some cash to you!
keep up the great work!
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k1lly0u updated KillStreaks with a new update entry:
0.1.54
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k1lly0u updated KillStreaks with a new update entry:
0.1.55
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(19:59:45) | [Oxide] 19:59 [Info] KillStreaks was compiled successfully in 166ms
(19:59:45) | [Oxide] 19:59 [Info] Loaded plugin Killstreaks v0.1.55 by k1lly0u
(19:59:45) | [Oxide] 19:59 [Info] [Killstreaks] Creating a new config file
(19:59:45) | [Oxide] 19:59 [Error] Failed to call hook 'OnServerInitialized' on plugin 'KillStreaks v0.1.55' (NullReferenceException: Object reference not set to an instance of an object)
(19:59:45) | [Oxide] 19:59 [Debug] at Oxide.Plugins.KillStreaks.LoadData () [0x00000] in <filename unknown>:0
at Oxide.Plugins.KillStreaks.OnServerInitialized () [0x00000] in <filename unknown>:0
at Oxide.Plugins.KillStreaks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 -
having this issue when installing:
(01:59:35) | [Oxide] 01:59 [Error] Error while compiling KillStreaks.cs(447,13): error CS0012: The type `IServerComponent' is defined in an assembly that is not referenced. Consider adding a reference to assembly `Rust.Global, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' -
Any plans to fix supply crates spawning along with artillery etc, auto turrets are not authorising to players? Also killstreaks to run commands would be a good feature, would open up many unique killstreak rewards using other plugins. Great plugin as it stands anyway, thanks!
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Did the feature to add items directly to player get into the plug yet?., thank you
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k1lly0u updated KillStreaks with a new update entry:
0.1.56
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Hi ,
Is there anyway of making the supply drop's that spawn contain better loot? I am using FancyDrop for standard supply drops to contain better loot. Using KillStreaks after 5 kills I am wanting to spawn a supply drop to the player. This works fine but the drop contains basic items. Any help would be much appreciated.
Cheers -
Hello, Can you add a feature where Killstreaks can be used only in Zones using the plugin Zone Manager. I would like to create an event Deathmatch with it on and it works only in that arena for events.
Last edited by a moderator: Jul 20, 2017 -
Is there a way that you can check your current killsteak through a command? I know your top can be found from /ks pb.
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Hello,
My users love this plugin.
Is there a data file where we can mass edit outside of the game? Thank you -
Getting this while using Killstreaks
Code:Failed to call hook 'cmdTarget' on plugin 'KillStreaks v0.1.56' (ArgumentNullException: Argument cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.ToDictionary[KeyValuePair`2,String,Int32] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector, IEqualityComparer`1 comparer) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.ToDictionary[KeyValuePair`2,String,Int32] (IEnumerable`1 source, System.Func`2 keySelector, System.Func`2 elementSelector) [0x00000] in <filename unknown>:0 at Oxide.Plugins.KillStreaks.cmdTarget (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.KillStreaks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0 Saved 51,498 ents, serialization(0.00), write(0.01), disk(0.01) totalstall(0.02).
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Is the loot table for the supply drops editable?
I have AlphaLoot but it doesn't use the SupplyDrop tables from there