Im have same issue!

Kill Feed
Displays a basic Kill Feed on screen!
Total Downloads: 17,786 - First Release: Nov 9, 2015 - Last Update: Oct 27, 2017
- 5/5, 36 likes
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Sometimes scientists show up in the killfeed as players.
I have my killfeed setup so it only shows player deaths, but it will show random scientists names from times to time and if you're using botspawn, it will show scientist deaths every time. -
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how can i use permissions?
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How do you remove the images shown in the killfeed, I'd like it to just be plain text like this: https://oxidemod.org/attachments/bezymjannyj-png.39368/
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Will this plugin be updated by anyone? or has it been updated by anyone? I am looking for support for the recent Rust update.
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It would be very good indeed ! -
I get this in my console every time anything dies
Code:Failed to call hook 'OnEntityDeath' on plugin 'KillFeed v1.17.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.KillFeed+StringHelper.RemoveSpecialCharacters (System.String str, System.Boolean[] characters, Boolean flag) [0x00000] in :0 at Oxide.Plugins.KillFeed.FormatUsername (System.String username) [0x00000] in :0 at Oxide.Plugins.KillFeed.GetKillFeedEntry (Oxide.Plugins.EntryData entryData) [0x00000] in :0 at Oxide.Plugins.KillFeed.OnWoundedOrDeath (Oxide.Plugins.EntryData entryData) [0x00000] in :0 at Oxide.Plugins.KillFeed.OnEntityDeath (.BaseCombatEntity entity, .HitInfo info) [0x00000] in :0 at Oxide.Plugins.KillFeed.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in :0
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I just started getting a rectangular white box behind the kill feed
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I could probably mess around and edit this config file to support missing icons since it uses the wiki to pull for icons, but with scientists we would need to edit the .cs file
I will mess around with it later and see if I can get it working.
*We can probably find out how it works since Death Notes another similar plugin updated recently to support the updates*
Code:{ "1. General": { "1.1 chat icon": "76561198263554080", "1.2 Text": { "1.2.1 font": "robotocondensed-bold.ttf", "1.2.2 outline": false, "1.2.3 font size": 14, "1.2.4 number of characters": 56, "1.2.5 remove special characters": true, "1.2.6 remove tags": true }, "1.3 Eligible For Entry": { "1.3.1 animals": true, "1.3.2 player deaths": true }, "1.4 Monitoring": { "1.4.1 log entries": false, "1.4.2 print entries to console": false, "1.4.3 debugging": 0 } }, "2. Kill Feed": { "2.1 formatting": "{initiator}§{hitBone}§{distance}§{hitEntity}", "2.2 number of entries": 3, "2.3 destroy after": 30.0, "2.4 Dimensions": { "2.4.1 width": 0.3, "2.4.2 icon half-height": 0.2 }, "2.5 Position": { "2.5.1 x": 0.155, "2.5.2 y": 0.95 }, "2.6 Spacing": { "2.6.1 horizontal": 0.0, "2.6.2 vertical": -0.005 }, "2.7 Fade": { "2.7.1 in": 0.0, "2.7.2 out": 0.0 }, "2.8 Colors": { "2.8.1 inititator": "#82d800", "2.8.2 info": "#ffffff", "2.8.3 hit entity": "#800000", "2.8.4 npc": "#e02c2c" } }, "3. Data": { "3.1 use server file storage": true, "3.2 file directory": "http://vignette1.wikia.nocookie.net/play-rust/images/", "3.3 Files": { "autoturret": "f/f9/Auto_Turret_icon.png", "axe.salvaged": "c/c9/Salvaged_Axe_icon.png", "barricade.metal": "b/bb/Metal_Barricade_icon.png", "barricade.wood": "e/e5/Wooden_Barricade_icon.png", "barricade.woodwire": "7/7b/Barbed_Wooden_Barricade_icon.png", "bone.club": "1/19/Bone_Club_icon.png", "bow.hunting": "2/25/Hunting_Bow_icon.png", "crossbow": "2/23/Crossbow_icon.png", "explosive.satchel": "0/0b/Satchel_Charge_icon.png", "explosive.timed": "6/6c/Timed_Explosive_Charge_icon.png", "flamethrower": "5/55/Flame_Thrower_icon.png", "flameturret": "f/f9/Flame_Turret_icon.png", "gates.external.high.stone": "8/85/High_External_Stone_Gate_icon.png", "gates.external.high.wood": "5/53/High_External_Wooden_Gate_icon.png", "grenade.beancan": "b/be/Beancan_Grenade_icon.png", "grenade.f1": "5/52/F1_Grenade_icon.png", "guntrap": "http://i.imgur.com/10MOtwu.png", "hammer.salvaged": "f/f8/Salvaged_Hammer_icon.png", "hatchet": "0/06/Hatchet_icon.png", "icepick.salvaged": "e/e1/Salvaged_Icepick_icon.png", "knife.bone": "c/c7/Bone_Knife_icon.png", "landmine": "8/83/Land_Mine_icon.png", "lmg.m249": "c/c6/M249_icon.png", "lock.code": "0/0c/Code_Lock_icon.png", "longsword": "3/34/Longsword_icon.png", "mace": "4/4d/Mace_icon.png", "machete": "3/34/Machete_icon.png", "pickaxe": "8/86/Pick_Axe_icon.png", "pistol.eoka": "b/b5/Eoka_Pistol_icon.png", "pistol.m92": "4/43/M92_Pistol_icon.png", "pistol.python": "d/d4/Python_Revolver_icon.png", "pistol.revolver": "5/58/Revolver_icon.png", "pistol.semiauto": "6/6b/Semi-Automatic_Pistol_icon.png", "rifle.ak": "d/d1/Assault_Rifle_icon.png", "rifle.bolt": "5/55/Bolt_Action_Rifle_icon.png", "rifle.lr300": "d/d9/LR-300_Assault_Rifle_icon.png", "rifle.semiauto": "8/8d/Semi-Automatic_Rifle_icon.png", "rock": "f/ff/Rock_icon.png", "rocket.launcher": "0/06/Rocket_Launcher_icon.png", "salvaged.cleaver": "7/7e/Salvaged_Cleaver_icon.png", "salvaged.sword": "7/77/Salvaged_Sword_icon.png", "shotgun.pump": "6/60/Pump_Shotgun_icon.png", "shotgun.waterpipe": "1/1b/Waterpipe_Shotgun_icon.png", "shotgun.double": "3/3f/Double_Barrel_Shotgun_icon.png", "smg.2": "9/95/Custom_SMG_icon.png", "smg.mp5": "c/c0/MP5A4_icon.png", "smg.thompson": "4/4e/Thompson_icon.png", "spear.stone": "0/0a/Stone_Spear_icon.png", "spear.wooden": "f/f2/Wooden_Spear_icon.png", "spikes.floor": "f/f7/Wooden_Floor_Spikes_icon.png", "stone.pickaxe": "7/77/Stone_Pick_Axe_icon.png", "stonehatchet": "9/9b/Stone_Hatchet_icon.png", "surveycharge": "9/9a/Survey_Charge_icon.png", "torch": "4/48/Torch_icon.png", "trap.bear": "b/b0/Snap_Trap_icon.png", "wall.external.high": "9/96/High_External_Wooden_Wall_icon.png", "wall.external.high.stone": "b/b6/High_External_Stone_Wall_icon.png" }, "3.4 Damagetype Files": { "bite": "1/17/Bite_icon.png", "bleeding": "e/e5/Bleeding_icon.png", "blunt": "8/83/Blunt_icon.png", "bullet": "5/5a/Bullet_icon.png", "cold": "7/74/Freezing_icon.png", "drowned": "8/81/Drowning_icon.png", "electricShock": "a/af/Electric_icon.png", "explosion": "5/50/Explosion_icon.png", "fall": "f/ff/Fall_icon.png", "generic": "b/be/Missing_icon.png", "heat": "e/e4/Ignite_icon.png", "hunger": "8/84/Hunger_icon.png", "poison": "8/84/Poison_icon.png", "radiation": "4/44/Radiation_icon.png", "slash": "5/50/Slash_icon.png", "stab": "3/3e/Stab_icon.png", "suicide": "b/be/Missing_icon.png", "thirst": "8/8e/Thirst_icon.png" }, "3.5 NPC Names": { "bear": "Bear", "boar": "Boar", "chicken": "Chicken", "horse": "Horse", "patrolhelicopter": "Helicopter", "stag": "Stag", "wolf": "Wolf" }, "3.6 Bone Names": { "body": "Body", "chest": "Chest", "groin": "Groin", "head": "Head", "hip": "Hip", "jaw": "Jaw", "left arm": "Arm", "left eye": "Eye", "left foot": "Foot", "left forearm": "Forearm", "left hand": "Hand", "left knee": "Knee", "left ring finger": "Finger", "left shoulder": "Shoulder", "left thumb": "Thumb", "left toe": "Toe", "left wrist": "Wrist", "lower spine": "Spine", "neck": "Neck", "pelvis": "Pelvis", "right arm": "Arm", "right eye": "Eye", "right foot": "Foot", "right forearm": "Forearm", "right hand": "Hand", "right knee": "Knee", "right ring finger": "Finger", "right shoulder": "Shoulder", "right thumb": "Thumb", "right toe": "Toe", "right wrist": "Wrist", "stomach": "Stomach" }, "3.7 Allowed Special Characters": [ ".", " ", "[", "]", "(", ")", "<", ">" ] } }
Last edited by a moderator: Mar 26, 2018 -
Just tried it, same problem.
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I tried adding scientist to it, but I it didn't work, but I don't get any errors outside of the scientist being killed.Attached Files:
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Code:Error while compiling: KillFeed.cs(1954,3): error CS1009: Unrecognized escape sequence `\p'
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Reinstalled server, reinstalled update, reinstalled oxide, reinstalled plugin, json, and still get the freaking white box.
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Edit* Do you have ImageLibrary installed? I just had it installed for no reason, maybe its required but not listed as required.
Edit: I tried looking at it and messing around with things, the furthest I got was adding in a Bradley APC name. These plugins just all seem to be super messy with almost no commenting so I give up.
For some reason on my server as well scientists don't show a name even when re spawning it says you where killed by just the rust logo. So maybe if my server wasn't full retard it would work properly.
I really don't like Death Notes I think it looks really dumb hopefully this plugin dev comes back.Last edited by a moderator: Mar 27, 2018 -
I don't have imagelibrary and this plugin was working perfectly up until this Sunday.
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Wulf Community Admin