Kill Feed

Displays a basic Kill Feed on screen!

Total Downloads: 17,882 - First Release: Nov 9, 2015 - Last Update: Oct 27, 2017

5/5, 36 likes
  1. Well then the docs are inaccurate...
     
  2. CHR

    CHR

    Lol, chill the fuck, no Need to fight him now...

    Just saying i dislike that u got a command in that binds my keys. I used that Plugin 3 months ago and i just found out that this error spam in my console was by your plugin that i used once. There is no Need for that.

    I dont say thats a bad plugin or anything, please just try to get an diffrent way to do what ever your plugin has to do.
     
  3. Wulf

    Wulf Community Admin

    The player still exists, otherwise the hook argument of BasePlayer would alway be null and would be pointless. They have triggered the disconnection which is what the hook is for. I'd suggest giving it a try.
     
  4. Just noticed I'm already unbinding the command:
    Code:
    void OnPlayerDisconnected(BasePlayer player)
    {
        RemovePlayer(player);
    }
    Code:
    void RemovePlayer(BasePlayer player)
    {
        if (_players == null) return;    foreach (Key key in keys)
        {
            ConsoleNetwork.SendClientCommand(player.net.connection, "bind" + " " + key.key + " " + key.defaultAction);
        }    _players.Remove(player.userID);
    }
    But it's clearly not working.
     
  5. Wulf

    Wulf Community Admin

    Hmmm, might have to look into that then. For now I would suggest either adding a disabled-by-default option or removing it though to prevent issues.
     
  6. Wulf

    Wulf Community Admin

    Might want to try that again, and don't click again when the site decides to crap out. ;)
     
  7. When you die from radiation, it does not display anything.
     
  8. You don't have put a radius for display the message ?
     
  9. Is there even radiation in the game?
    [DOUBLEPOST=1474319051][/DOUBLEPOST]
    No and I won't implement that either right now.
     
  10. Yes there is.
    [DOUBLEPOST=1474320522][/DOUBLEPOST]And when killing animals is not always displayed.
     
  11. I don't understang why my players don't see any message, enable in config and enable when i type: /killfeed status and when i type: /killfeed enable i have "Already enable"...

    Only me can see message. And now i reload the plugin and all see the messages but tonight no.
     
    Last edited by a moderator: Sep 20, 2016
  12. This plugin bug. I have the same.
     
  13. Hmm it's a pity ! I want it for my EU server. DeathNotes have EN messages or FR messages. This plugin don't need any language :/

    You use Popupnotif ?
     
  14. You say me? I do not use.
     
  15. Ok so it's not the problem.

    Maybe you have an idea ?
     
  16. I currently use TimedExecute for Rust | Oxide to reload the plugin every 5 minutes
     
  17. Tuntenfisch updated Kill Feed with a new update entry:

    1.14.21


    [DOUBLEPOST=1474396499][/DOUBLEPOST]
    I noticed the animals not being displayed after a while too on my local testing server. I removed a lot of code that might have actually been responsible for that, so we'll see if it is still a problem. At least I couldn't reproduce the issue after the latest update (1.14.21) anymore, even after shooting animals for half an hour.

    Regarding radiation, can you tell me where I can find radiation? I don't think radiation is part of the vanilla game.
    [DOUBLEPOST=1474396520][/DOUBLEPOST]
    Try out the latest update and let me know if the issue persists.