1. open the removertool config file and set the gibs to "false"

    "You can set the remove tool to not use gibs. Lines 20-22
    "Remove - Gibs - Admin": true, <<--------- turn to "false"
    "Remove - Gibs - All": false, true, <<--------- turn to "false"
    "Remove - Gibs - Normal": true, " <<--------- turn to "false"

    This is how they said you didn't listen.... This will at least help your issue. AND THIS will help ALL players, not just one player.
     
  2. i DID this and i already say didn't work

    EDIT : i told ya i still have this problem with / without oxide modd
     
    Last edited by a moderator: May 12, 2018
  3. With or without, so doesn't it go to your mind that it's a Rust issue and not Oxide?

    Facepunch already knows about this, how many topics are going to be opened anymore?
     
  4. i know its not oxide problem but i want to try here meaby ..
    facepunch doesn't know. i post on forum but no answer so they don't care
     
  5. Di someone find a solve of this problem ? i have this problem sincer 2 month without solve :|



    upload_2018-6-2_8-44-52.png
    [DOUBLEPOST=1527954531][/DOUBLEPOST]srry for doble post. if there is not invalid postition it is this one :

    upload_2018-6-2_8-48-20.png

    and with MAX GIBS set's to 0 there is no problem but i cannot tell everyone to set MAX GIBS to 0.
     
  6. Message FacePunch as your the only person having this issue since 2016, @Wulf this needs merged with licurici's other thread as its the same thing again...
     
  7. how could i contact them ?
     
  8. Ok if only people with MAX GIBS are 1000 then this is "slow" host. The person connected to the server has to load 1000+Gibs destroyed in the server. The server is not able to keep up with the players movements while also telling the server+every players client connected that X amount of entities do not exist anymore. Rather than crash the server(rare instance depending on amount of entities to destroy) the players will crash out as the server is TOO BUSY deleting entities.

    You have two fixes here. Only one of those fixes you have not tried which is to change host. It is simple to do, Backup your Oxide Folder and Rust Dedicated Data folder.

    Tell your current provider you are moving.
    Contact a better provider. There is Cheaper and better than Gamservers/Fragnet out there. Purchase the server, run, install oxide, replace both folders you backed up earlier and Voila - You do not lose any of your settings and you have successfully moved host.

    I have done this multiple times that i can actually be completed within 5 minutes.

    Your IP will change, which means you need to update every member with the new IP address, however just add this into a server message and broadcast it for a few days, everyone will know.

    Tomorrow is Wipe.. why not try tomorrow. I would even be happy to host your server for you ffs, I will match or better your current hosts price..... You have asked for help for roughly 2 years. Stubbornness can only get you so far.

    On a more positive note...............
    Code:
    Rust UpdatesBOT - Last Thursday at 12:00 PM
    New Commit
    ID
    27033
    Commit(s)
    • Fixed edge case browser opening while jumping
    • Options Menu max gibs 2000 because 10000 is a bad idea (can be set higher via console effects.maxgibs)
    Last Thursday at 12:01 PM
     
  9. So you can promisse me better host than fragnet at 16Euro ?


    Game Server - Rust
    Rust $8.75 USD
    » Private: No $ USD
    » Game Branded: No $ USD
    » Extra Slots: 50 + 50 Extra Slots $7.50 USD

    Setup Fees: $0.00 USD
    Monthly: $16.25 USD

    Total Due Today: $16.25 USD
     
  10. I will never promise anything, simply because fragnet have been around for years and far more experienced. But i can promise you that our hardware can handle whatever you throw at it. Please private message me about this however.