Kodfod updated Inventory Manager with a new update entry:
1.1.0
Inventory Manager [Unmaintained]
Discussion in 'Plugin Support' started by Kodfod, Dec 27, 2015.
-
Kodfod updated Inventory Manager with a new update entry:
1.1.1
-
[DOUBLEPOST=1451262937][/DOUBLEPOST]It would be nice to be able to drag and drop and change a players inventory without having to use all those commands, just a thought. Like the rust version -
- /inv size <player> <size> - Sets the players inventory size.
This command does not save the changed inventory, after rejoining the server
- /inv size <player> <size> - Sets the players inventory size.
-
-
Kodfod updated Inventory Manager with a new update entry:
1.1.2
-
it does not save after respawning
Last edited by a moderator: Dec 28, 2015 -
Kodfod updated Inventory Manager with a new update entry:
1.1.3
[DOUBLEPOST=1451284606][/DOUBLEPOST] -
If player not found? I just try to view inv by partial nickname...
Code:6:29 PM [Error] Failed to call hook 'ViewCommand' on plugin 'InventoryManager v1.1.3' (NullReferenceException: Object reference not set to an instance of an object) 6:29 PM [Debug] at Oxide.Plugins.InventoryManager+<GetPlayer>c__AnonStorey4.<>m__0 (.PlayerSession player) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[PlayerSession].MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[PlayerSession].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[PlayerSession]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.ToList[PlayerSession] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 at Oxide.Plugins.InventoryManager.GetPlayer (System.String searchedPlayer, .PlayerSession session) [0x00000] in <filename unknown>:0 at Oxide.Plugins.InventoryManager.InventoryPlayerCommandView (.PlayerSession s, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.InventoryManager.ViewCommand (.PlayerSession session, System.String cmd, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.InventoryManager.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
Last edited by a moderator: Dec 28, 2015 -
-
This plug-in is a server crash. During the whole day the server crashed several times, and then all stopped running. As a plug-in can add to the official? He's still very raw!
-
-
-
Kodfod updated Inventory Manager with a new update entry:
1.2.0
-
/inv <g|give> <player> <item ID|Name> <Amount> - Gives player the item.
Not working for me ._. "Incorrect syntax" and it suggests to do it without <player> which works fine but i can't give anyone items with that -
Kodfod updated Inventory Manager with a new update entry:
1.2.1
[DOUBLEPOST=1451501870][/DOUBLEPOST] -
Thanks, for this plugin. Could you add a inventorymanager.all permission ? Would be handy
-
-
oh, sorry, perfect ! thanks
-