Hi I am getting this error in the server console window over and over. I restarted the server but still getting this. Anyone able to help? Thank you.![]()
Sorry For putting in wrong place.
Infinity or nan error with Rust Experimental
Discussion in 'Rust Discussion' started by s8. Dumpybear, Dec 26, 2014.
-
Oh please help me you great ones!
Server Network Exception
IndexOutOfRangeException: Array index is out of range.
Infinity or nan floating point numbers appear when calculating matrices for collider.
Server Network Exception
IndexOutOfRangeException: Array index is out of range.
Infinity or nan floating point numbers appear when calculating matrices for collider.
Server Network Exception
IndexOutOfRangeException: Array index is out of range.
Infinity or nan floating point numbers appear when calculating matrices for collider.
Server Network Exception
IndexOutOfRangeException: Array index is out of range.
Infinity or nan floating point numbers appear when calculating matrices for collider.
Server Network Exception
IndexOutOfRangeException: Array index is out of range.
Infinity or nan floating point numbers appear when calculating matrices for collider.
Server Network Exception
IndexOutOfRangeException: Array index is out of range.
Infinity or nan floating point numbers appear when calculating matrices for collider.
Server Network Exception
IndexOutOfRangeException: Array index is out of range.
Infinity or nan floating point numbers appear when calculating matrices for collider.
Server Network Exception
IndexOutOfRangeException: Array index is out of range.
Infinity or nan floating point numbers appear when calculating matrices for collider.
Server Network Exception
IndexOutOfRangeException: Array index is out of range.
Another Issue I am having is Rusty Rcon tool won't let me connect sometimes. It has a mind of its own, sometimes it says connect then right after it will say not connected.
I am also having an issue with teleport script freezing and not working. causing me to restart my server everytime. Any known cause or fix? -
Wulf Community Admin
As far as I know the issue is the same as what was happening with Rust Legacy, with someone exploiting or attacking the server. Someone more experienced on this matter would need to chime in though. @Reneb
http://oxidemod.org/threads/infinity-or-nan-error-with-rust-legacy.5685/
http://oxidemod.org/threads/invalid-parameter-because-it-was-infinity-or-nan-fix.5711/ -
-
This error isn't related to the one in Legacy I believe. It seems like there are 5 possible causes, the Net.sv.Cycle, the stabilityCheckQueue, updateSurroundingsQueue, stabilityGroundPath and AIHandler.Cycle as the specific error message is called by ServerMgr.Update() :
Code:private void Update() { Realm.PushServer(); try { using (new TimeWarning("Net.sv.Cycle", 1f)) { Net.sv.Cycle(); } using (new TimeWarning("stabilityCheckQueue", 1f)) { BuildingBlock.stabilityCheckQueue.RunQueue(1L); } using (new TimeWarning("updateSurroundingsQueue", 1f)) { BuildingBlock.updateSurroundingsQueue.RunQueue(1L); } using (new TimeWarning("stabilityGroundPath", 1f)) { BuildingBlock.stabilityGroundPath.RunQueue(1L); } using (new TimeWarning("AIHandler.Cycle", 1f)) { AIHandler.Cycle(); } } catch (Exception exception) { Debug.LogWarning("Server Network Exception"); Debug.LogException(exception, this); } Realm.Pop(); }
-
Well all I know is I was using the old oxide update 59b, because thats all that was out when the last patch was released. So I requested gameservers update to 68. They sure are taking their time.
-
Wulf Community Admin
-
-
Wulf Community Admin
-
Thats still confusing to me. I dont know wtf a snapshot is. a picture like in pokemon snap?
plus game servers doesnt even have oxide 59, just oxide 58. You have to ask them to add it for you. I tried following a tutorial to the T and couldnt get it to work. So, I wait for them add update from 59b to 68. Until then my server is loosing people and running like garbage. fun times.. -
Wulf Community Admin
Snapshots are just builds that are not released officially, and generally contain changes and/or new features which may or may not break plugins. The builds released on the site here are generally when a Rust server update hits or a bug fix is needed, and have been tested. -
Also I just added TP script Mugishi reccomended and now my server is broken, Only I can connect and no one can join. I removed all plugins and configs and data, and no one can join anymore. My server is officialy broken after that TP script with the manual thing. So now im wiping my server. I know I sound frustrated its because I am lol. There is such a lack of proper information when it comes to Oxide. They don't make it known to people like me of updates and compatibility problems or issues.
For now on, I wont test plugins anymore on my server.
Can someone please tell me what files are needed for a decent backup in the future?
Can someone plesae tell me how to manually update my oxide after I server wipe. I follow the tut when 59b was released and that didnt work.
Thanks! -
Wulf Community Admin
To sum it up, you are either using incompatible builds, broken plugins, or aren't following all the steps entirely. I test every non-dev Rust update with every Oxide 2 build before releasing them.
Every Oxide 2 release is made with the date of the compatible non-dev Rust server update, so if you aren't paying attention to that, there isn't much we can do. -
-
Wulf Community Admin
Not everything is easy when running your own server, especially when dealing with a game that breaks and changes so frequently. -
can you plz link me to the tutorial on how to add it manually plz plz? thanks!
[DOUBLEPOST=1419830621][/DOUBLEPOST]Gameservers finally updated my server. yay!
[DOUBLEPOST=1419845016,1419827217][/DOUBLEPOST]With latest oxide build 68 and latest plugins a full server wipe aswell, I have zero console errors and my players are happy so I'm happy.
to join us Type
client.connect 108.61.124.27:28016
in console (F1) to join this server manually. -
-
-
Wulf Community Admin
-
I am having the same issue for the last 3 days..