ImageLibrary

Moved

Total Downloads: 18,291 - First Release: Oct 29, 2016 - Last Update: Jun 11, 2018

5/5, 36 likes
  1. All requirements have been met, using the latest version of oxide and all plugins.

    Code:
    workshopimages
    Exception: ISteamUGC _ptr is null!
    Can't use /s (Server Rewards) As I get you must wait until it's processed all images. How long should this take, seems stuck to me.
     
  2. Hi,
    I keep on getting this, Help please.

    11:39 [Error] Failed to call hook 'AddImage' on plugin 'ImageLibrary v2.0.10' (NullReferenceException: Object reference not set to an instance of an object)
    11:39 [Stacktrace] at Oxide.Plugins.ImageLibrary.AddImage (System.String url, System.String imageName, UInt64 imageId) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.ImageLibrary.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
     
  3. The error only shows up on server restart, after everything is loaded, you can reload the plugin and it works.

    I think something is wrong with the add-link to scrap_0 : this one was missing in the data file and I had to add it myself.
     
  4. k1lly0u updated ImageLibrary with a new update entry:

    2.0.15

     
  5. some plugins [Warning] Waiting for Image Library to finish processing images
     
  6. k1lly0u updated ImageLibrary with a new update entry:

    2.0.16

     
  7. Seein this quite a bit in the console

    Code:
    (20:03:40) | Image batch (sign.pictureframe.xl) has been stored successfully
    (20:03:42) | Image batch (gunpowder) has been stored successfully
    (20:03:49) | Image batch (shutter.metal.embrasure.b) has been stored successfully
    (20:03:51) | Image batch (chair) has been stored successfully
    (20:03:54) | Image batch (sign.pictureframe.xl) has been stored successfully
    (20:03:56) | Image batch (burlap.shoes) has been stored successfully
    (20:04:00) | Image batch (female_hairstyle_03) has been stored successfully
    (20:04:02) | Image batch (heavy.plate.helmet) has been stored successfully
    (20:04:03) | Image batch (maleeyebrow.style01) has been stored successfully
    (20:04:05) | Image batch (xmas.decoration.tinsel) has been stored successfully
    (20:04:07) | Image batch (pistol.revolver) has been stored successfully
    (20:04:13) | Image batch (shutter.metal.embrasure.a) has been stored successfully
    (20:04:19) | Image batch (chair) has been stored successfully
    (20:04:23) | Image batch (planter.large) has been stored successfully
    (20:04:27) | Image batch (sign.pictureframe.landscape) has been stored successfully
    (20:04:29) | Image batch (workbench2) has been stored successfully
    Seems to be doing it quite regularly all day as you can see from the times.
     
  8. ISteamUGC _ptr is null!
     
  9. ya I wiped this evening and just keep getting "wating for imagelibrary to finishing processing images" on lusty map, server rewards, votenightui, hit icon
     
  10. Noticed that's been taking a lot longer than usual lately.
     
  11. Since update

    Code:
    (17:19:54) | Failed to call hook 'OnServerInitialized' on plugin 'ImageLibrary v2.0.9' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.ImageLibrary.CheckForRefresh () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ImageLibrary.OnServerInitialized () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ImageLibrary.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    (17:19:54) | Loaded plugin ImageLibrary v2.0.9 by Absolut & K1lly0u
     
  12. maybe update it, its not the last version, last version works fine for us
     
  13. correct, thanks, rookie mistake
     
  14. The latest version is the one that screwed up for me yesterday right after a wipe. I ended up reverting to 2.0.10 to get everything working again
     
  15. We get this because it keeps wanting to cache the icons in our Give item UI, this is on the latest version

    Code:
    (19:33:27) | Image batch (xmas.tree) has been stored successfully
    (19:35:38) | Image batch (water.catcher.small) has been stored successfully
    (19:35:41) | Image batch (water.catcher.small) has been stored successfully
    (19:35:42) | Image batch (xmas.tree) has been stored successfully
    (19:35:50) | Image batch (wood.armor.pants) has been stored successfully
    (19:36:02) | Image batch (xmas.tree) has been stored successfully
    (19:36:04) | Image batch (wood) has been stored successfully
    (19:36:07) | Image batch (water.catcher.small) has been stored successfully
    (19:36:08) | Image batch (76561198447482003) has been stored successfully
    (19:36:11) | Image batch (wood) has been stored successfully
    (19:36:14) | Image batch (smg.thompson) has been stored successfully
    (19:36:17) | Image batch (xmas.decoration.tinsel) has been stored successfully
    (19:36:28) | Image batch (wood.armor.pants) has been stored successfully
    (19:36:38) | Image batch (xmas.tree) has been stored successfully
    (19:37:00) | Image batch (wood.armor.pants) has been stored successfully
    (19:37:46) | Image batch (smg.thompson) has been stored successfully
    (19:38:02) | Image batch (ammo.nailgun.nails) has been stored successfully
    (19:38:04) | Image batch (smg.thompson) has been stored successfully
    (19:38:26) | Image batch (wood.armor.pants) has been stored successfully
    (19:38:30) | Image batch (water.catcher.small) has been stored successfully
    (19:38:33) | Image batch (smg.thompson) has been stored successfully
    (19:38:35) | Image batch (water.catcher.small) has been stored successfully
    (19:39:04) | Image batch (ammo.nailgun.nails) has been stored successfully
    (19:39:09) | Image batch (smg.thompson) has been stored successfully
     
  16. k1lly0u updated ImageLibrary with a new update entry:

    2.0.17

     
  17. LustyMap, Server Rewards and SkipNightUI not working
     

    Attached Files:

  18. +1^^ same problem
     
  19. same problem: [LustyMap] [Warning] Waiting for Image Library to finish processing images