HWTeleportation

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Total Downloads: 12,618 - First Release: Dec 12, 2015 - Last Update: Nov 5, 2017

5/5, 35 likes
  1. permission????
     
    Last edited by a moderator: Oct 24, 2016
  2. To grand every players with tpr home and warp use /grant group default teleportation.tpr /grant group default teleportation.home
    /grant group default teleportation.warp
    And use /grant user username teleportation.admin
    The .admin give you the permission to use just /tp and /tphere
     
    Last edited by a moderator: Oct 24, 2016
  3. I would like to draw two doubts. How do I set for when it removed the ownership stake is removed all sethome that place? How do I set up a differentiated cooldown for TP and HOME for VIP? Thanks in advance.
     
  4. Well if you want to remove all the homes teleportations then go to your oxide folder data teleportation and delete the whole home folder.
    Or you just want to change the tp timer lets say its now 15 seconds to teleport to your home or player you can simpley change that to 3 or 5 or mabye higher if you want to I recommend you doing set tp times to like 300 seconds because people arn't going to like that,
    And about the VIP tp I don't know how that works I think the same as normal player and home teleportation
     
  5. I would like to know to automatically remove the home when the ownership stake is removed. Remove only the chunk that the stake is removed and the rest leave like this. No I have to go in the game folder and change manually.
     
  6. So far as I know that Isn't a way to do this if an ownershipstake is gone or replaced for a other one on a other place players needs to do /removehome [name]
     
  7. PLS FIX Totem check, its not work i set in the connfig to true but he dont work i destroy my totem and i can teleport again!!!
     
  8. Please place your teleportation.json in here mabye I can help you,
    Because I don't have any problems with it
     
  9. how add limit homes for vip??

    Edit: No problem, its fine xd
     
    Last edited by a moderator: Sep 24, 2016
  10. some player have no Permissions~
    [DOUBLEPOST=1475511435][/DOUBLEPOST]plase update~
     
  11. Wulf

    Wulf Community Admin

    Make sure you are on the latest Oxide build, there were 2 today.
     
  12. error error error
    NullReferenceException:Object reference not set to an instance of an object~
     
  13. Wulf

    Wulf Community Admin

    Please post the full log with the complete error. Your gamelog.txt from the root would be best.
     
  14. oh mod is enter
    [DOUBLEPOST=1475539151][/DOUBLEPOST]if server loadmod 708232676 will enter
    [DOUBLEPOST=1475539856][/DOUBLEPOST]717255124; 714026119
    car mod is bug enter~
     
  15. I have same problem can u help me??
    Code:
    {
      "Settings": {
      "Home : Check for Stake": true,
      "Home : Cooldown Enabled": true,
      "Home : Cooldown in minutes": 5.0,
      "Home : Enabled": true,
      "Home : Maximal Homes": 3,
      "Home : Stake Radius": 10.0,
      "Home : Surrender on Teleport": false,
      "Home : Teleport Timer": 15.0,
      "Home Limits": {
      "teleportation.homelimit.vip": 5
      },
      "TPR : Cooldown Enabled": true,
      "TPR : Cooldown in minutes": 5.0,
      "TPR : Enabled": true,
      "TPR : Pending Timer": 30.0,
      "TPR : Surrender on Teleport": false,
      "TPR : Teleport Timer": 15.0,
      "Warp : Cooldown Enabled": true,
      "Warp : Cooldown in minutes": 10.0,
      "Warp : Enabled": true,
      "Warp : Surrender on Teleport": false,
      "Warp : Teleport Timer": 15.0
      }
    }
     
    Last edited by a moderator: Oct 24, 2016
  16. And what Is your problem with this because this is the basicly josn which you get when you're uploading the teleportation plugin
     
  17. i can still tp to home without ownership
     
  18. then use /removehome [homename]
    You can't edit it on the josn file if you want to have that when your ownership got deystroy they have to edit it on the script
     
  19. well i cant change this???? well how i can do tpr etc when players can /home when ownership got destroy?
     
  20. I added a piece of code for this problem, perhaps @LaserHydra can incorperate it and perhaps do a config bool to remove home if no ownership is there.
    Code:
    if(HasBuildAuthority(player.Identity, homeloc.vector))
    {
        if (GetConfig(false, "Settings", "Home : Surrender on Teleport"))
            StartSurrender(player);
        SendChatMessage(player, GetMsg("Teleporting Soon", player.SteamId.ToString()).Replace("{time}", homeTeleportTimer.ToString()));
        timer.Once(homeTeleportTimer, () =>
        {
            homes[id(player)][home].Teleport(player);
            SendChatMessage(player, GetMsg("Home Teleported", player.SteamId.ToString()).Replace("{home}", home));
            lastHome[player.SteamId.ToString()] = DateTime.Now;
            if (GetConfig(false, "Settings", "Home : Surrender on Teleport"))
                StopSurrender(player);
        });
    }
    else
    {
        SendChatMessage(player, "<color=red>You do not have Ownership at home:</color> " + home "\n<color=red>Home: <color=yellow>"+home+"</color> has been removed.</color> ");
        homes[id(player)].Remove(home);
        return;
    }