HuntRPG
Moved
Total Downloads: 16,962 - First Release: Mar 15, 2015 - Last Update: Jul 30, 2018
- 5/5, 73 likes
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I have the two plugins working together without problems. Sorry for that, but probably you have to remove one of them as Resistance said...
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just a warning that both plugins gave a return (so both blocked the damage), there is no issue
tried it several times, but for me it says that i've not enough stat points...perhaps something wrong with your config? -
After updating from 1.5.0 to 1.5.2, leveling from 3 to 4 takes 800k XP. This isn't just a display bug. I checked the data file, it isn't corrupted, I also checked the XP table in the config, it's fine. Anyone experiencing the same issues?
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Please please PLEASE help, My server got populated but hunt rpg is acting up still, when I type in /hunt statset str 1000 with only 1 stat point, I get 1000 str,
Here are all my plug ins Screenshot
and all I've edited in the config were
"DEATHREDUCER": 0.05,
"DEFAULTHUD": 2,
"Defaults": {
"SkillPointsGain": 1,
"SkillPointsPerLevel": 1,
"StatPointsGain": 1,
"StatPointsPerLevel": 3
},
"DeleteProfileAfterOfflineDays": 0,
"EXPRATETABLE": {
"Tree": 1.0,
"Ore": 1.0,
"Flesh": 6.0
And
"MAXSTATSTABLE": {
"str_block_percent_gain": {
"Args": [
1.001,
0.8
]
},
"agi_evasion_percent_gain": {
"Args": [
1.000825,
0.66
]
},
"int_crafting_reducer_percent": {
"Args": [
1.001,
0.9
]
}
},
Please help me
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Latest version does this:
2:08 PM [Debug] at Hunt.RPG.HuntTablesGenerator.GenerateItemTable (System.Collections.Generic.Dictionary`2 itemDict) [0x00000] in <filename unknown>:0
at Oxide.Plugins.HuntPlugin.DefaultConfig () [0x00000] in <filename unknown>:0
at Oxide.Plugins.HuntPlugin.LoadDefaultConfig () [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.LoadConfig () [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0
at Oxide.Plugins.RustPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.PluginManager.AddPlugin (Oxide.Core.Plugins.Plugin plugin) [0x00000] in <filename unknown>:0
at Oxide.Core.OxideMod.PluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00000] in <filename unknown>:0 -
[Oxide] 6:28 AM [Info] [Zeiser Levels REMASTERED] There is problem obtaining task.blueprint on 'OnItemCraftFinished' hook! This is usually caused by some incompatable plugins.
Any way to make the ZLevelsRemastered plugin to work with this one as I have noth and both seemt o use the same hook would be nice to see you working with the coder of ZLevelsRemastered plugin to get both working together
Edited: Fixed it myselfLast edited by a moderator: Dec 23, 2015 -
Am I able/how do I enable players to reset their stat and skill points at will? Thank you
If this has already been asked and answered, I was unable to find it and apologize for the redundancy. -
How can update this plugin?!!
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when i try to do the /huntlvl command it goes doesnt exist
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Download the plugin and replace the file with your current one
Are you trying that in console cause that is a chat command -
nm reloaded plugin seems good now
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that thingy cant do the math.
after skillreset and a level of 46:
if i update 1 skill it take 2 points (/h sks miner 1) ok, it really need 2 points from level 1 to 2
if i update 2 skills at once it take 8 skillpoints. (/h sks miner 2) not ok, it should need only 4 points from level 2 to 4
if i update 3 skills at once it takes 18 skillpoints (/h sks hunter 3) not ok, it should need only 6 points from level 1 to 4
that is completly uselessLast edited by a moderator: Dec 24, 2015 -
the costs increase while leveling if you don't set skill points gain in config to 1
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Could it possibly be that no one reading this thread knows how to enable players to reset their own stats/skills?
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No, I am pretty sure that most people reading this thread know, especially since it's the first key in the config.
From the source of 1.5:
So judging from this, "ADMINRESET" in the config affects whether people are able to reset their stats, their skills and their levels.Code:[ConsoleCommand("hunt.lvlreset")] private void cmdLvlReset(ConsoleSystem.Arg arg) { if (AdminReset && !IsAdmin(arg)) return; [ConsoleCommand("hunt.statreset")] private void cmdStatReset(ConsoleSystem.Arg arg) { if (AdminReset && !IsAdmin(arg)) return; [ConsoleCommand("hunt.skillreset")] private void cmdSkillReset(ConsoleSystem.Arg arg) { if (AdminReset && !IsAdmin(arg)) return;
Regarding your earlier confusion: You can edit the config directly and then reload the plugin (oxide.reload HuntPlugin). -
Thank you for taking the time to address my problem. While I appreciate the information concerning where the command is addressed in the config, you didn't actually tell me how to enable the players to use it. I can see what creates the default condition; I do not see in the answer an edit that changes the default condition.
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Only admins can use it
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I've been on servers before where I, as a player, was able to enter a chat command (/hunt xxxxx) and reset them myself. That experience is why I've set out to achieve it for my own play group.
