HuntRPG

Moved

Total Downloads: 16,962 - First Release: Mar 15, 2015 - Last Update: Jul 30, 2018

5/5, 73 likes
  1. HAAAH! xD
    Pff of course i know that i can change :D i rescaled and changed all stats u have there for my server.
    That its more balanced. like
    Lumerjack Max 50
    2 points per lvl
    on 50 ~600-700 Wood

    and all other. but well.... like i said... its still some ppl say " HACKER U DONT DIE"
    evade and def..

    when you open for ideas, thats great but... meh well
    i dont really know atm the options and limits of pluginuse at rust
    what is possible and what not :D
    I think at general its possible to set Agi for runspeed and str for Jump ( Not Superjump like 1km high...
    Just on max maybe 1-2 blocks high.)
    But for real, you would have to set antihack off or write some permission for it ...
    -- When u get bored , you just could try it . even when its then an option as a //Note
    that ppl can decide for themself... than i can try with it :D

    Well Other "Ideas" where i dont know if they would work....uhmmm...

    Stat "skill" - Reduce fall damage
    Stat "skill" - sameidea with other dmg like bleed less / cold less
    Normal Skill - Well.... Maybe a 1/2 Max point skill with use 10~20 Points 1 lvl
    Lvl it to incraise your stack amounts. ( Maybe possible in combination with Stack controller + permission)

    Whole direction to create skills for weapons
    ( really dunno if possible but good idea)
    sniper, like More zoom, less Move at aim...
    assault like less drop . / with itemconfig + permissions .
    :D .....
     
  2. My HuntPlugin seem buged...
    It spam my console of error always the same:
    Code:
     [Error] Failed to call hook 'OnConsumeFuel' on plugin 'HuntPlugin v1.3.6' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 10:56 AM [Debug]   at Oxide.Plugins.HuntPlugin.OnConsumeFuel (.BaseOven oven, .Item fuel, .ItemModBurnable burnable) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  3. Hello.

    I see this in the console :

    Code:
    (14:19:44) | Cannot save mining quary because children were null
     
  4. Hi. It's very hard to update the plugin. Every time we should copy/paste all translated text into a new version from the previous. Can you do something with it ?
    Is it possible to do something like this in the top of the plugin:

    skill.text = "Available Skills";
    dodged.text= "Dodged!"
    .......
    etc.

    This will simplify the upgrade to the new version of the plugin.
     
  5. I was not able to reproduce your issue, everything running fine here...

    havn't ran into this issue, dunno if it is even related to this plugin

    I've already noticed the messages issue. In my dev version i've reworked some things and moved most of the texts to the config to get them customizable and at one place to edit...
     
  6. del /
     
    Last edited by a moderator: Sep 1, 2015
  7. question why does hunt save data so often? I get a lag spike every few mins. my hunt mod is saving every 5 mins, not sure if its causing a lag issue
     
  8. Sorry I maybe missing it completely so I do apologize but how dose hunt handle quarries? Mining = better yield rate from quarries?

    Thanks
     
    Last edited by a moderator: Sep 2, 2015
  9. Is there a way to reset all player levels on a recently wiped server? Or just in general? I'm having trouble figuring out how
     
  10. While the server is offline you can go into your oxide/data folder and delete Hunt_Data to wipe all players.
     
  11. Thank you so much!
     
  12. Console command "hunt.resetrpg" should also do it
     
  13. Error..
     

    Attached Files:

  14. Same error here, perhaps oxide related?
     
  15. Nogrod updated Hunt RPG with a new update entry:

    1.3.7

     
  16. Hi. Can you tell me if statistics are infinite ?

    And if yes, if it makes player invincible ? Like STR : more hp. ... When we have 250 stat points in str... ? Is is too much ? What would be a normal maximum value ? I don t want people to be immortal when shooting on them. Thx.
     
  17. [Error] HuntPlugin.cs(151,63): error CS1061: Type `Oxide.Core.DataFileSystem' does not contain a definition for `GetFile' and no extension method `GetFile' of type `Oxide.Core.DataFileSystem' could be found. Are you missing an assembly reference?
     
  18. Wulf

    Wulf Community Admin

    Which version of the plugin and which version of Oxide?
     
  19. Oxide 2.0.1297 for Protocol 1309
    "Hunt RPG", "1.3.7", ResourceId = 841
     
  20. Update Rust & Oxide ;)