
Hotel
Hotel System
Total Downloads: 2,614 - First Release: Aug 12, 2015 - Last Update: Apr 19, 2018
- 5/5, 18 likes
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Attached Files:
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[Oxide] 7:30 AM [Debug] Reload requested for plugin which is already reloading: Hotel
[Oxide] 7:30 AM [Error] Plugin failed to compile: Hotel (leaving previous version loaded)
[Oxide] 7:30 AM [Error] Hotel plugin failed to compile!
[Oxide] 7:30 AM [Error] Hotel.cs(487,13): error CS1014: A get or set accessor expected
[DOUBLEPOST=1439775113,1439760667][/DOUBLEPOST]How to renew room without it expiring first? -
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My Hotel is working, but this is spamming my console:
Code:[Oxide] 1:19 PM [Error] Failed to call hook 'CanUseDoor' on plugin 'Hotel v1.0.4' (ArgumentException: failed to convert parameters) [Oxide] 1:19 PM [Debug] at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 [Oxide] 1:19 PM [Error] Failed to call hook 'CanUseDoor' on plugin 'Hotel v1.0.4' (ArgumentException: failed to convert parameters) [Oxide] 1:19 PM [Debug] at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 [Oxide] 1:19 PM [Error] Failed to call hook 'CanUseDoor' on plugin 'Hotel v1.0.4' (ArgumentException: failed to convert parameters) [Oxide] 1:19 PM [Debug] at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
Last edited by a moderator: Aug 18, 2015 -
Can you make it so code locks on chests aren't counted as doors?
[DOUBLEPOST=1439951381,1439931834][/DOUBLEPOST]Also can you make it so we can attach multiple npcs to the same hotel? So it still shows the room arrow etc, for huge structures. -
please make it where we can have codelocks on trunks if possible and where it uses the economical plugin so we can charge rent. thatd be neat.
[DOUBLEPOST=1440110936][/DOUBLEPOST]also... we put a key lock on a "maintenance room" door and it still registered as a room? i thought they had to have code locks?Last edited by a moderator: Aug 20, 2015 -
Great plugin, but same here, console is spamming
Code:[Oxide] 12:18 PM [Error] Failed to call hook 'CanUseDoor' on plugin 'Hotel v1.0.4' (ArgumentException: failed to convert parameters) [Oxide] 12:18 PM [Debug] at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filenam e unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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I would like the ability to set individual room sizes and permissions within the hotel... Like bottom floors are for everyone but have bigger suits upstairs for vip and a penthouse for donators like thing
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This is not possible.
I recommend just making 3 different hotels next to each other -
lol
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Typo: "Get the lit of the hotels" should be "list"
also so I am clear:
1. I build my hotel and deploy stuff like chest, etc.
2. I stand in the middle and add my hotel
3. do I still need to go into each room to set the room radius? my rooms will be 2x2 or 3x1 so what would that radius be? -
Room radius is the same for the whole hotel. And really just keep it high at 10.
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1.0.5 fixed the last error for me, thanks.
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Sorry to say, i've found a minor error again.
Code:[Oxide] 8:23 PM [Error] Failed to call hook 'CanUseDoor' on plugin 'Hotel v1.0.5' (ArgumentException: failed to convert parameters) [Oxide] 8:23 PM [Debug] at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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Noticed a little something. when resetting a room the next person who rents that room has an incorrect time allocation. see screeny Steam Community :: Screenshot . Room booked for 7 days but when look at door it says old timer details. manually set back to 7 days (604800seconds) and says 7 days in server message but still old in door details
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i didnt understand at all sorry.
Maybe a small video or screenshot would help. -
screenshot shows new booking time of 7 days labeled A. but when look at door and get time left says old time labeled B. B should change to 7 days again
http://imageshack.com/a/img901/904/Q8M5tu.jpg -
ah yes i know about that, i need to fix the player GUI.
This doesn't bug in anyway. Reopenning the door will refresh the GUI and how the correct parameters