does anyone know what happens to a player who is logged out and his time runs out in the hotel.
Do they still stay in the room till they leave or does it auto kick them ?

Hotel
Hotel System
Total Downloads: 2,614 - First Release: Aug 12, 2015 - Last Update: Apr 19, 2018
- 5/5, 18 likes
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No one know ?
I reckon when their time expires a wall should open up to reveal a turret and any sleepers in that room are auto killed
Im just evil. -
Hi Tomhud.
I like the suggestion lol. No they will not be autokicked. But killing them from an entity called 'hotel eviction' would be cool. You have been killed by 'hotel eviction' with a chicken. -
so if they are asleep in the room and the time expires and someone rents the room what happens to them who are asleep in it ?
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I honestly dont know. I dont have the ability to test this and I took over this plugin after that had been coded. I am pretty sure the person asleep would be trapped in the room if it was rented to someone else while they were asleep
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kk no worries Firestorm.
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Hey sorry to bother, I seem to have an issue. Anyway to fix this? It happens as I try to rent a Room
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Okay, I did some testing and it appears to have a problem with economics, whenever I set rentprice that's when I receive the error.
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it proberly needs updating like a lot of the plugins that use Economics.
I seen WULF update a lot over the last few days - hopefully this will be fixed as well. -
Okay Sweet, pretty excited about it, been working on kind of an RPG Server.
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I also use this hotel plugin but i not used it this week as busy fixing everything else that goes wrong -
Alright so I got my server up and running/working, last thing I need is the economics to work with the hotel. Check out my starting area.
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Yeah the plugin works until you go to rent the room, then it doesn't do anything. I get this error:
Code:(12:25:31) | Failed to call hook 'CanUseLockedEntity' on plugin 'Hotel v1.1.8' (NullReferenceException: Object reference not set to an instance of an object) (12:25:31) | at Oxide.Plugins.Hotel.CanRentRoom (.BasePlayer player, Oxide.Plugins.HotelData hotel) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Hotel.CanUseLockedEntity (.BasePlayer player, .BaseLock baselock) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Hotel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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hope this gets fixed soon as i need to use this plugin.
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This error happen when using "/hotel reset" or "/hotel rooms"
And nothing happens (no charging, no rooms rented) when the player open the room's doorAttached Files:
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yeah it needs updating to work with economics.
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Wulf Community Admin
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ok its working now but everytime the room resets it spawns multiple of the default items in the room
ok i figured it out u cant have any tool cupboards at all in the zone and that fixes the default items in the room from duping -
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Hi, the problem is fixed. But my rooms have multiple items one over another. Cheking Hotel.json in data folder, there is a lot of duplicated items in the rooms.