I see on events when constructions break:
But I don't see when breaks at the unknown reason and on ConCmd "ent kill"
- OnEntityDeath
- OnStructureDemolish
I need your help
up & update
Hook tracing for BuildingBlock destroying
Discussion in 'Rust Development' started by SwipoStyle, Dec 27, 2015.
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Calytic Community Admin Community Mod
OnStructureDemolish is only related to the hammer context menu AFAIK. That therefore may be reasonably excluded from your testing.
That said, OnEntityDeath should be called to be consistent with existing behavior. If it not being called, it is likely because Oxide does not yet support this method of destroying entities and that "ent kill" does something unconventional to destroy entities.
If what I stated above is in-fact true, then this is a bug and we appreciate your report. Someone will look into it.Last edited: Feb 2, 2016 -
Thank you, now OnEntityKill works perfectly.
But at me it is impossible to stop falling of constructions in air now
It is possible somehow will forbid constructions will fail or will be removed?
I try to make the arena for a long time in air that it didn't fall in case of "stability true"

