1. After the upgrade, the server lags terribly. Ping server rose from 5 to 2000 and almost does not fall, the server settings did not change everything started after the next wipe.

    Put different updates, versions below. nothing helped, tried and cleaned plug-ins, and reinstalled.

    Sorry for my English, by the way on other servers for some reason everything is fine ...

    Oxide.Rust 2.0.3869
    Oxide.Rust 2.0.3871
     
    Last edited by a moderator: Apr 6, 2018
  2. After the update, my CPU usage has doubled.
     
  3. Since the Update the convar aimanager.ai_dormant is set to false by default. This can be the cause for the CPU usage.
    Set it back to true if you have performance issues.

    Greetings
     
  4. Thank you, the CPU load has become the same. As I understand it now, the animals will not move? Before the update, the animals were moving and the CPU load was normal ((
     
  5. The animals and npcs will start moving once a player is near them (aimanager.ai_to_player_distance_wakeup_range). That was the default behavior for months. You won't notice this unless you fly around with noclip activated.
     
  6. Thanks again, I flew using Vanish))
     
  7. Hey, I noticed that also fps are low than before, i used to have 240 fps normally and now its about 205-212

    PS: I setted aimanager.ai_dormant to True and still same
     
  8. i have this same problem. Before update server was generated 600 fps with 20 players ( fps.limit -1) now i have 190 MAX. i try install rust server on E3-1225v2 - 16GB 4c/4t 3.2GHz /3.6GHz, win 7 ulti and empty server can give me 300fps MAX
     
    Last edited by a moderator: Apr 6, 2018
  9. If you are using a VPS for the server I would try setting the power savings to maximum performance or setting the RustDedicated.exe affinity to only one CPU core, I think something was messed up after the update.
     
  10. aaamm ... new update April 05 and now my server FPS switch to 142 ... befor was 264 ... bots disable ... animals disable ... zones disable ... anyone an idea

    ok i was read from chadomat:

    Since the Update the convar aimanager.ai_dormant is set to false by default. This can be the cause for the CPU usage.
    Set it back to true if you have performance issues.

    Greetings

    this give me more server FPS .. is now 192 - 212 [is jumping arround) ...
     
    Last edited by a moderator: Apr 6, 2018
  11. Having the same issue, I had to set RustDedicated.exe to run on only one core to get any good performance. I was also able to set the minimum powerstate on the PC to 100% to fix the issue. I think there is a problem with the update from facepunch.
     
  12. Do you have a bunch of old saved maps, like from previous wipes?
     
  13. This brought my (vanilla) server's CPU usage back to pre-update levels and almost doubled FPS, although it's still lower than it used to be and is also jumping around a bit, like yours. Before this botched update, my server would reach over 1100 FPS with fps.limit set to 0 and would always reach and stay on whatever value I set for fps.limit (actually on a slightly offset but fixed value). After the update, it went down to 105 FPS with fps.limit at 256, and CPU usage tripled.

    Setting aimanager.ai_dormant to true also fixed another post-update issue: animals were looking drunk and/or on drugs and rarely attacked, and now they are as active as ever.
     
    Last edited by a moderator: Apr 7, 2018
  14. I understood the reason for the lags on my server. This is a new helicopter.

    Tell the team how to completely disable them, and remove all garbage after them?
    Because their loot does not disappear.
    [DOUBLEPOST=1523097405][/DOUBLEPOST]Next angle! Help me please!
     

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  15. How in the hell did you get so many of these crates spawned? this will take me a whole day
     
  16. i delete all old maps in this folder. see serverfolder_rust.png

    i write "+aimanager.ai_dormant true" in my rust_server.bat ... now startup with highter serverframes like 198 - 204

    Rust has new AI (on Streetloot) and new Monuments (new Cavesystem) ... i think thats is the reason for lower frames .. i think i need now i7 cpu :D
     

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  17. As it is possible to disconnect, they there for all the day have appeared, and do not disappear.
     
  18. I have much, much more of them, can someone make a plugin to delete ch-47 or just make 1-3 crates on map at the same time?
     
  19. after the update is my FPS on 50 - 20 what can i do now?
     
  20. same problem