1. Hey i am new to making plugins and i have run into an inssue (yes i may have got the base of the code from another plugin)

    this code works:
    Code:
    using System.Collections.Generic;
    using System.Reflection;
    using System;
    using System.Data;
    using UnityEngine;
    using Oxide.Core;namespace Oxide.Plugins
    {
        [Info("MyDayEditor", "masterlewis02", "1.0.0", ResourceId = 984)]
        [Description("Set time of day")]
        class MyDayEditor : RustPlugin
        {
            [ChatCommand("time")]
            void save(BasePlayer player, string cmd, string[] args)
            {            if (!player.IsAdmin())
                {
                    SendChatMessage(player, "TIME", "You have no permission to use this command!");                if (args.Length != 1)
                    {
                        Puts(player.displayName + " got rejected from using /day");
                        return;
                    }                if (args.Length == 1)
                    {
                        Puts(player.displayName + " got rejected from using /day " + args[0]);
                    }                return;
                }            if (args.Length != 1)
                {
                    PrintToChat(player, "CHANGING TIME TO 8AM!");
                    TOD_Sky.Instance.Cycle.Hour = 8;
                    SaveRestore.Save();
                    return;
                }
            }/*        [ChatCommand("night")]
            void save(BasePlayer player, string cmd, string[] args)
            {
                if (!player.IsAdmin())
                {
                    SendChatMessage(player, "TIME", "You have no permission to use this command!");                if (args.Length != 1)
                    {
                        Puts(player.displayName + " got rejected from using /day");
                        return;
                    }                if (args.Length == 1)
                    {
                        Puts(player.displayName + " got rejected from using /day " + args[0]);
                    }                return;
                }            if (args.Length != 1)
                {
                    PrintToChat(player, "CHANGING TIME TO 16PM!");
                    TOD_Sky.Instance.Cycle.Hour = 16;
                    SaveRestore.Save();
                    return;
                }
            }        [ChatCommand("afternoon")]
            void save(BasePlayer player, string cmd, string[] args)
            {
                if (!player.IsAdmin())
                {
                    SendChatMessage(player, "TIME", "You have no permission to use this command!");                if (args.Length != 1)
                    {
                        Puts(player.displayName + " got rejected from using /day");
                        return;
                    }                if (args.Length == 1)
                    {
                        Puts(player.displayName + " got rejected from using /day " + args[0]);
                    }                return;
                }            if (args.Length != 1)
                {
                    PrintToChat(player, "CHANGING TIME TO 12AM!");
                    TOD_Sky.Instance.Cycle.Hour = 12;
                    SaveRestore.Save();
                    return;
                }
            }        [ChatCommand("midnight")]
            void save(BasePlayer player, string cmd, string[] args)
            {
                if (!player.IsAdmin())
                {
                    SendChatMessage(player, "TIME", "You have no permission to use this command!");                if (args.Length != 1)
                    {
                        Puts(player.displayName + " got rejected from using /day");
                        return;
                    }                if (args.Length == 1)
                    {
                        Puts(player.displayName + " got rejected from using /day " + args[0]);
                    }                return;
                }            if (args.Length != 1)
                {
                    PrintToChat(player, "CHANGING TIME TO 24PM!");
                    TOD_Sky.Instance.Cycle.Hour = 24;
                    SaveRestore.Save();
                    return;
                }
            }*/              //--------------------------->   Player finding   <---------------------------//
            //---------------------------->   Chat Sending   <----------------------------//        void BroadcastChat(string prefix, string msg)
            {
                PrintToChat("<color=orange>" + prefix + "</color>: " + msg);
            }        void SendChatMessage(BasePlayer player, string prefix, string msg)
            {
                SendReply(player, "<color=orange>" + prefix + "</color>: " + msg);
            }        //---------------------------------------------------------------------------//
        }
    }
    but this code doesnt:
    Code:
    using System.Collections.Generic;
    using System.Reflection;
    using System;
    using System.Data;
    using UnityEngine;
    using Oxide.Core;namespace Oxide.Plugins
    {
        [Info("MyDayEditor", "masterlewis02", "1.0.0", ResourceId = 984)]
        [Description("Set time of day")]
        class MyDayEditor : RustPlugin
        {
            [ChatCommand("time")]
            void save(BasePlayer player, string cmd, string[] args)
            {            if (!player.IsAdmin())
                {
                    SendChatMessage(player, "TIME", "You have no permission to use this command!");                if (args.Length != 1)
                    {
                        Puts(player.displayName + " got rejected from using /day");
                        return;
                    }                if (args.Length == 1)
                    {
                        Puts(player.displayName + " got rejected from using /day " + args[0]);
                    }                return;
                }            if (args.Length != 1)
                {
                    PrintToChat(player, "CHANGING TIME TO 8AM!");
                    TOD_Sky.Instance.Cycle.Hour = 8;
                    SaveRestore.Save();
                    return;
                }
            }        [ChatCommand("night")]
            void save(BasePlayer player, string cmd, string[] args)
            {
                if (!player.IsAdmin())
                {
                    SendChatMessage(player, "TIME", "You have no permission to use this command!");                if (args.Length != 1)
                    {
                        Puts(player.displayName + " got rejected from using /day");
                        return;
                    }                if (args.Length == 1)
                    {
                        Puts(player.displayName + " got rejected from using /day " + args[0]);
                    }                return;
                }            if (args.Length != 1)
                {
                    PrintToChat(player, "CHANGING TIME TO 16PM!");
                    TOD_Sky.Instance.Cycle.Hour = 16;
                    SaveRestore.Save();
                    return;
                }
            }/*        [ChatCommand("afternoon")]
            void save(BasePlayer player, string cmd, string[] args)
            {
                if (!player.IsAdmin())
                {
                    SendChatMessage(player, "TIME", "You have no permission to use this command!");                if (args.Length != 1)
                    {
                        Puts(player.displayName + " got rejected from using /day");
                        return;
                    }                if (args.Length == 1)
                    {
                        Puts(player.displayName + " got rejected from using /day " + args[0]);
                    }                return;
                }            if (args.Length != 1)
                {
                    PrintToChat(player, "CHANGING TIME TO 12AM!");
                    TOD_Sky.Instance.Cycle.Hour = 12;
                    SaveRestore.Save();
                    return;
                }
            }        [ChatCommand("midnight")]
            void save(BasePlayer player, string cmd, string[] args)
            {
                if (!player.IsAdmin())
                {
                    SendChatMessage(player, "TIME", "You have no permission to use this command!");                if (args.Length != 1)
                    {
                        Puts(player.displayName + " got rejected from using /day");
                        return;
                    }                if (args.Length == 1)
                    {
                        Puts(player.displayName + " got rejected from using /day " + args[0]);
                    }                return;
                }            if (args.Length != 1)
                {
                    PrintToChat(player, "CHANGING TIME TO 24PM!");
                    TOD_Sky.Instance.Cycle.Hour = 24;
                    SaveRestore.Save();
                    return;
                }
            }*/              //--------------------------->   Player finding   <---------------------------//
            //---------------------------->   Chat Sending   <----------------------------//        void BroadcastChat(string prefix, string msg)
            {
                PrintToChat("<color=orange>" + prefix + "</color>: " + msg);
            }        void SendChatMessage(BasePlayer player, string prefix, string msg)
            {
                SendReply(player, "<color=orange>" + prefix + "</color>: " + msg);
            }        //---------------------------------------------------------------------------//
        }
    }
    
    please help thank you :) oh if u cant tell i /* */ out parts because i added more in