i had over 90K entity and we set -1 in config to use all the time. The server didnt restart so we unload it. it is really good plugins thanks btw
i hope no one ever experience the trouble i had cus it cost us 1 hour delay to open the server again.

Hammer Time
Tweak "Demolish" and "Rotate" time when using the hammer
Total Downloads: 4,351 - First Release: Feb 19, 2016 - Last Update: Jun 30, 2018
- 5/5, 18 likes
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as i stated before i took one hour to solve the issue. i started the server w/o all plugin and it worked so i concluded that problem is one of the plugin so i load and unload all plugins and find out that hammertime cause this. -
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It seems like there s no config file loading for my server I am with clanforge (if it matters). So as for now every one is able to remove anyones base with the hammer. I can change the settings in the mod file to suite what I want but I thought there was going to be a cfg file to di it with instead.
Is there supposed to be a cfg file or am I supposed to edit the main file? thanks -
By default, the plugin has the exact same behavior as vanilla, if I'm not mistaken. The config file is auto-generated in oxide\config\HammerTime.json. -
Out of curiosity, does this require that a player have a tool cupboard in their build? I've set the time to -1 since it's a small private server with just a few of us but one of my friends just mentioned that he doesn't have the option to demolish a foundation he just built a few minutes ago.
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[Error] Failed to call hook 'OnStructureRepair' on plugin 'HammerTime v1.0.4' (InvalidCastException: Cannot cast from source type to destination type.)
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Shady757 updated Hammer Time with a new update entry:
1.0.5
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Can you explain the config file?
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Code:{ "AllowDemolishAfterServerRestart": false, "AllowRotateAfterServerRestart": true, "AuthLevelOverrideDemolish": true, "DemolishTime": 600.0, "MustOwnToDemolish": false, "MustOwnToRotate": false, "RepairDamageCooldown": 8.0, "RotateTime": 600.0 }
"AllowRotateAfterServerRestart": Same as above, but for rotating.
"AuthLevelOverrideDemolish": Admins with Auth Level 2 are still allowed to use demolish, if set to false, and "MustOwnToDemolish" set to true, they will not be able to demolish.
"DemolishTime": How long a player can demolish their object.
"MustOwnToDemolish": The player must own the object to be able to remove it with the Hammer.
"MustOwnToRotate": Same as above, for rotate.
"RepairDamageCooldown": How long before you can repair an object that has been damaged again. (Currently only works with higher intervals)
"RotateTime": How long a player can rotate their object.
Also updated overview with this^ -
hi only admins can use it on my server what can i do that all can use it on the own walls?
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Admins can demolish all time the Walls and normal User only a short time.
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Shady757 updated Hammer Time with a new update entry:
1.0.6
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Players on my server can't see demolished and rotate.
Code:"AllowDemolishAfterServerRestart": true, "AllowRotateAfterServerRestart": true, "AuthLevelOverrideDemolish": true, "DemolishTime": -1, "MustOwnToDemolish": true, "MustOwnToRotate": true, "RepairDamageCooldown": 8.0, "RotateTime": -1