JoeSheep updated GUI Announcements with a new update entry:
1.22.69
GUIAnnouncements
Moved
Total Downloads: 11,756 - First Release: Jul 13, 2015 - Last Update: Oct 20, 2017
- 5/5, 66 likes
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Dear JoeSheep! Could you share if you have The server startup script after it was turned off
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seems like everything is good. Great job!!
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JoeSheep - Sorry but the join/leave messages only support a single announcement/line. Out of curiosity, what would you use multiple announcements for?[/QUOTE]
I have see in one server GUI Announcements in sequence welcome messages, in the center of the screen. But i dont find a plugin with this type of execution.Last edited by a moderator: Mar 20, 2017 -
Just thought, I should have added options to customize the look of the test announcement, that way you can see what colours look good together for particular things before making events and other things happen to see them. Just give this a like if you think it is a good idea.
Last edited by a moderator: Mar 21, 2017 -
@JoeSheep
(04:57:07) | Saved 128,059 ents, serialization(0.02), write(0.08), disk(0.02) totalstall(0.12).
(04:57:08) | Saving complete
(04:57:08) | Failed to run a 0.50 timer in 'GUIAnnouncements v1.22.69' (NullReferenceException: Object reference not set to an instance of an object)
(04:57:13) | Uninstalling Rust:IO ...
(04:57:14) | Rust:IO> Uninstalling ...
(04:57:14) | Rust:IO> No longer ticking
This happens when it is saving and restarting ? does trhis happen to be when it trys to saveall? because I have some bases that are missing walls after restart. -
Code:if (restartServer) { rust.RunServerCommand("save"); timer.Once(3, () => rust.RunServerCommand("restart 0")); }
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If anyone wants to suggest an addition or feature for the plugin next update go ahead and let me know!
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add a static bar that is anchored at the top of screen and allows the messages to flash without the bar going away. I tried setting it to 0.0 seconds and it just lagged the server because it was spamming fade in/out. -
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When wake up after sleeping this error. It's happens after die. How to repair error?
Code:Failed to call hook 'OnPlayerSleepEnded' on plugin 'GUIAnnouncements v1.22.69' (NullReferenceException: Object reference not set to an instance of an object)
Last edited by a moderator: Mar 27, 2017 -
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Code:
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