there is Animated scrolling letters?
or can not be possible?
GUIAnnouncements
Moved
Total Downloads: 11,756 - First Release: Jul 13, 2015 - Last Update: Oct 20, 2017
- 5/5, 66 likes
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Would love to have the addition of Connect/Disconnect messages.
Maybe configure it to not spam so much as in; if multiple people join in a certain time period (Lets say a minute), only one gets posted, or maybe it changes and says "3 players connected to the server!" or something. Who knows? It all depends on how you do, and I bet you'll do great. Good work so far! -
I think you can do a "marquee" effect in this way,
For example if you need to post the string: "WELCOME"
then you need to print E, delete, print ME, delete, print OME, delete, print COME, delete, print LCOME, delete, print ELCOME, delete, print WELCOME.
If you want more features, can add a degree of colours, and spaces before the string for simulating the complete horizontal movement that vanish the string in the right side of the screen. That in the "harder" way, I dont know if Cshart have exclusive functions for make this effects easily. Im not CSharp programmer, Im only giving you ideas, if you are "coder" you will take it soonLast edited by a moderator: Dec 24, 2016 -
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good luck, and I will be glad of try your improvement for this plugin -
So i tried searching for a bit but there are to many post. How can I edit the x,y position of the GUI Announcements. I did not see any option within the config to change its location in game. I would love to bring it just a little higher to top of the screen.
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@JoeSheep - I seem to be having a very basic issue. Announcements (timed) do not show at all... I have enabled them and even changed them from default just to test and nothing appears... Ever. :/ Any ideas?
Here's the config just to be sure it's not a stupid error.
EDIT: Validated on JSON Lint and it came out fine with no errors. And also, just to be clear, using /announcetest works absolutely fine!Attached Files:
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I fixed the problem by changing the time down to 30 seconds not minutes and now it's spamming the game with GUI announcements! I unloaded the plugin but it's still spamming! I have so much lag right now! xD
[DOUBLEPOST=1485263583][/DOUBLEPOST]Okay, it finally stopped spamming. Wow! xD
Anyway, apologies, it was me being an idiot. I got the time format wrong. But now it's set to 30 seconds all it does is spam the game with announcements. :/
They're supposed to display for 10 seconds and go away, there are 3 messages and it repeats every 30 seconds. Why did it go crazy? -
Code:
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Is there a reason why the timed announcements do not work? Is the plugin due to be updated?
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By default, the messages are set to execute every 30 minutes. By this, I mean one message every 30 minutes. To change this go into the config file and change the "AutomaticTimedAnnouncementsRepeat":"00:30:00" to something smaller.
The format is HH:mm:ss. So if you want a message to appear every 1 minute, you'd put: 00:01:00. If you wanted a message to appear every 20 seconds you'd put this: 00:00:20.
Just to be clear, you should NOT put the repeat timer below the message duration. By default, this is 10 seconds. So don't put the repeat timer below that as it may cause the plugin to go crazy. -
how to transfer string?
\n - not works -
Im going to investigate to see if any other plugins could be interfering. -
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Can anyone help me please? I want to set a welcome message across chat public to all players every time someone join the server, and when I say join I mean not just new comers but old players as well, currently this plugin does it but it is set to private, pleaseeeee help me, I will give you my first born baby if you do
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However, there is a universal plugin that works for Rust that displays a message to all that a user is joining (and where from if you want it to). The only thing is, it only announces it to the game's chat, not GUI Announcements. It's the best I can come up with for you at the moment.
Here's the plugin link: ConnectMessages | Oxide