Godmode

Moved

Total Downloads: 30,058 - First Release: Oct 23, 2014 - Last Update: Oct 27, 2017

4.76667/5, 60 likes
  1. Been a bug for ages when you join just disable then re enable god mode to fix no run bug
     
  2. Make sure they are still keeping their food and water replenished. If they both drop to zero it won't affect the health level but it will still prevent sprinting.
     
  3. No - when players you have given god mode log on ask them to turn god mode off then back on again then the run bug is fixed and god mode is back - they only need to do this once when they first log on.
     
  4. When I do "oxide.grant group Admin CanUseGodmode" it tells me that there is no permission called CanUseGodMode... Help?
     
  5. it was changed -
    • Renamed permission from 'canusegodmode' to 'godmode.allowed'
    • hope this helps
     
  6. Thanks! It works :D
     
  7. Wulf

    Wulf Community Admin

    For future reference, I'd recommend reading the Overview, not very old posts. ;)
     
  8. why no way to activate godmode with console?
     
  9. Wulf

    Wulf Community Admin

    Rust has the "god true/false" setting natively.
     
  10. I can't die even after disabling the command and removing the plugin... help?
     
  11. Wulf

    Wulf Community Admin

    You have god true set on your client, which is a Rust setting. Use god false.
     
  12. Just tried to reinstall this plugin getting the following error on console.
    Code:
    Saving complete
    Godmode was compiled successfully in 2875ms
    Loaded plugin Godmode v3.2.1 by Wulf/lukespragg
    Failed to initialize plugin 'Godmode v3.2.1' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.Godmode.LoadSavedData () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Godmode.Init () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Godmode.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0
    Unloaded plugin Godmode v3.2.1 by Wulf/lukespragg
    No previous version to rollback plugin: Godmode
     
    Last edited by a moderator: Jan 17, 2017
  13. Wulf

    Wulf Community Admin

    You have some corrupt oxide/data for the plugin.
     
  14. Thank you Wulf. I'll look into that.

    I did look into that. And deleted the file in the data folder and reloaded the plugin and it worked fine after that. Thank you again!
     
  15. None of my chat commands are working, Any help? /god /vanish /remove
     
  16. Wulf

    Wulf Community Admin

    Which Oxide build are you on?
     
  17. Since I updated BetterChat I am no longer getting a prefix [God] infront of my name when its enabled??
    Anything I could do ?
     
  18. Wulf

    Wulf Community Admin

    BetterChat overwrites the chat.
     
  19. this has started to do weired things i had god enabled so i could do admin stuff and it gave god to a random player in a event had anyone else had problems with it he could not be killed after the event or chop a animal up after i shot him when it was enabled he didnt die soon as i took it off myself and shot him he died
     
  20. Wulf

    Wulf Community Admin

    Did you use "god true" in your F1 console? If so, that is not this plugin, that's Rust.