Sounds like they enabled Rust's "god" setting in their F1 console.
Godmode
Moved
Total Downloads: 30,059 - First Release: Oct 23, 2014 - Last Update: Oct 27, 2017
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Wulf Community Admin
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Wulf Community Admin
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Yeah but i just checked the f1 for client and its showing false!
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Wulf Community Admin
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Wulf Community Admin
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Ok so what you are saying is the devs must of enabled it for all the pre-client side user.
Last edited by a moderator: Jul 5, 2016 -
Don't know if this has been mentioned, but we (the admins) weren't able to sprint. We tested all of our mods and we saw it was this one causing the issue. Just wanted to let you know
A simple turning it off and on again fixes it.
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Wulf The other thing that i know is not right on the godmode is the prefix is not showing [Godmode] by the players name anymore!
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Code:
[Oxide] 17:52 [Info] Godmode was compiled successfully in 2746ms [Oxide] 17:52 [Info] Loaded plugin Godmode v3.0.8 by Wulf/lukespragg [Oxide] 17:52 [Error] Failed to initialize plugin 'Godmode v3.0.8' (NullReferenceException: Object reference not set to an instance of an object) [Oxide] 17:52 [Debug] at Oxide.Plugins.Godmode.LoadSavedData () [0x00000] in <filename unknown>:0 at Oxide.Plugins.Godmode.Loaded () [0x00000] in <filename unknown>:0 at Oxide.Plugins.Godmode.DirectCallHook (System.String name, System.Object& ret, System.Object[] a rgs) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0 [Oxide] 17:52 [Info] Unloaded plugin Godmode v3.0.8 by Wulf/lukespragg [Oxide] 17:52 [Info] No previous version to rollback plugin: Godmode
Last edited by a moderator: Jul 7, 2016 -
Wulf Community Admin
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Hello . When I go into it godeMode but impossible to run . How can we change this thank you .
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Wulf Community Admin
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Just a question....Is it possible to add a feature that allows us to turn off XP gain when an Admin is in God? Thanks!
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Wulf Community Admin
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When will an update for the run function
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