1. Hi!
    I use this
    Code:
    player.GiveItem(ItemManager.CreateByName("supply.signal", 2));
    to give items. But how can I do to give an item to specific container like belt/wear/main?

    Thanks.
     
  2. Code:
    player.inventory.GiveItem(ItemManager.CreateByName("supply.signal", 2), player.inventory.containerMain);