I am actually surprised nobody has requested this already to be honest.
As you would have guessed, yes, could someone make a plugin that unlocks Blueprints?
Obviously only admin or mod would have AuthLevel to process this command.
I also think this should look for an argument as well, like the /give command (ie: /unlockbp <playername/UID> --> when <playername/UID> not provided, the plugin defaults it to the admin or mod who typed it).
Thanks in advance.
PS. I know this isnt really the right place to add this, but does anybody know the "item_names" for the blueprints so they can be given also in the meantime?
Solved Give blueprints
Discussion in 'Plugin Requests' started by UserUnknown, Jan 18, 2015.
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Servers really need this feature. -
Blueprints are already in the game. And players can learn it.
Server command: inventory.givebp <player> <itemid>
For example:
Code:local Item = global.ItemManager.CreateByName("hatchet", 1); Item.isBlueprint = true; local Inventory = player.inventory; Inventory:GiveItem(Item, nil);
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i updated Kits and Give to support blueprints
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Thanks for this!
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