1. I had a good idea about a new plugin... but i couldn't find anything that would give me the "recipe/required items" of an item(C4 for example)

    Is this possible ?
     
  2. if you want to check if the player has enough to craft it, try
    player.crafting.CanCraft(ItemDefinition def, int amount = 1)
    Also you can use
    item.info.GetComponent<ItemBlueprint>().ingredients
    to get the items as ItemAmount type