Hey guys, I'm interesting in making plugins, does anyone have a good place to start?
[DOUBLEPOST=1466743089][/DOUBLEPOST]@Calytic helped me a bit, just curious if there is a list of hooks or something to mess around.
Getting started in plugin development?
Discussion in 'Rust Development' started by Kappasaurus, Jun 24, 2016.
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Thanks guys.
[DOUBLEPOST=1466807877][/DOUBLEPOST]So would this be correct?
Code:void OnPlayerRespawn(BasePlayer player) { SendReply("Maybe don't die this time."); } -
Code:
void OnPlayerRespawn(BasePlayer player) { player.ChatMessage("Maybe don't die this time."); } -
Thanks
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Wulf Community Admin
SendReply actually exists too, as do other options such as PrintToChat and the Reply/Message from the Covalence API too. -
Covalence API?
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Wulf Community Admin
WIP universal API that most of the Oxide-supported games share. The plugins under the Universal Plugins section all use it. -
Thanks @Wulf

[DOUBLEPOST=1466825131][/DOUBLEPOST]I'm willing to pay someone to show me more about writing plugins, I don't need to have someone write a plugin through me just I want to learn more
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i use:
Code:void OnPlayerRespawn(BasePlayer player) { SendReply(player, "Maybe don't die this time."); } -
Yeah I noticed Reneb using that.
