1. I have a little problem.

    My plugin manages all resources (trees, ores & co) on the map. So first I set the server withou 0 resources, then I spawn stuff. All's good so far. However, next time I start the server, it goes spamming about my trees & stuff having "no population - should be removed". I assume its because it sees trees (the ones I put) when the server resource is set to 0.

    It makes the server take an extra 60s-100s to restart, its not big deal but it would be nice if I could do without that.

    Im thinking of 3 ways :

    - Find a way to tell the server "I dont care, please dont check for that"

    - Set resources to a high level in the server config, and then kill the 'vanilla' system that controls resource (re)spawn on. So if someone knows how to do that im interested.

    - Destroy all resources on server unload - but it means I have to respawn them all at next start which is not optimal either.

    Any suggestions welcome.
     
  2. Calytic

    Calytic Community Admin Community Mod

    Perhaps set the resource population limit to the amount of resources you have spawned after you're done spawning them
     
  3. @Yatta you should have a look into SpawnConfig from nogrod.
    This will give you a ddper look into how the spawnhandler works and how you can control, what it spawns/populates.

    Otherwise you are'nt able to control this, if you not control the spawnpopulation.
     
  4. Ive checked SpawnConfig and did learn some stuff.

    Tried to set the server settings to a high value of spawn but didnt seem to change much so I just set it back to 0 and filter out population messages from console as afaik those warnings have no consequence.

    However even reading SpawnConfig leave me with a very weak understanding of loots spawns logic - im not sure how all the classes & objects relate to each other and whats the overall structure (Distribution, Groups, SpawnInstance, various types of SpawnPoints, SpawnHandler, SpawnFilter ...). But so far its ok because I manage to do what I want - except for roads :

    Even after reading SpawnConfig and trying quite a few things on my own, getting loot spawn points near roads (or even any information about roads) eludes me, so right now Im unable to spawn anything near roads :s