I wonder if anyone knows how to get the image of a fully discovered ingame map. I've spent quite some time in the decompiler trying to find such thing but without result. There is a singleton object called MapInterface with a field called mapImage in the client but I obviously can't get to that. I can't find any code where this image is generated from, which is really frustrating. What I also looked into is the TerrainMeta class which does have some images (such as splatmap, hightmap etc.) but nothing like the painted map. There also is a class called TerrainPaint but I haven't been able to get anything out of that either.
Hopefully someone knows any solution,
Kind regards,
Kc
Get ingame map image
Discussion in 'Rust Development' started by KeyboardCavemen, Sep 1, 2015.
