1. Im looking for a way to get a list of all the possible loots spawn points (barrels, crates ...) arround roads & 'towns' so I can manually spawn loots. I cannot search through existing loot as I set all resources spawning to 0 in the server configuration and this is a requisite for my plugin.

    If anyone has a suggestion on how to list those spawn points it would save me quite some research time.
     
    Last edited by a moderator: Jul 16, 2016
  2. Found a way. Its somewhat dirty but it works.

    - I delete all LootContainers.
    - For each SpawnGroups :
    - I .Fill() the spawn group, filling all possible loot positions.
    - I get the list of possible prefabs for those positions from SpawnGroup.prefabs.
    - I fill my own list with each position for each prefab.
    - I delete spawned objects

    So basically I spawn everything, take note, and destroy everything, then do my own stuff.

    If someone has a better way, im interested :)