The status issue is not from this plugin, that's from Rust. I'm looking into the other error you are getting. If you are having an issue with Chat Mute, please use that plugin's thread.

FriendlyFire
Toggle friendly fire on/off for Friends API
Total Downloads: 12,837 - First Release: Oct 26, 2014 - Last Update: Mar 9, 2017
- 5/5, 15 likes
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Wulf Community Admin
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[DOUBLEPOST=1442721279][/DOUBLEPOST]@Wulf What I think happened was Rust had a silent update or something, because when I hit shift+tab it was 10x faster then when it was usually taking like 5 seconds, and that could have been the cause for the global status provocation. -
not working
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Respected Wulf, could you little change the Chat Command Console and Command Chat for the plugin Friendly Fire.
For example: not /ff - but /frf. Because as this plugin command intersect with teams plugin "Rust:IO FriendlyFire", and I would like that they were both working. Or, if you explain to me in short, how to do it myself - I will be very grateful. Because I read Oxide API Reference but could not understand how to change it. If I try to load both plugins - "[Error] Failed to load plugin 'FriendlyFire' (multiple sources found)" -
Wulf Community Admin
You can however use the version I posted here: Friendly Fire | Page 8 | Oxide. It has a config option for the commands. -
Yes, it helped. Thank you Wulf!
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The FF is'n working in new update (10/03)
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Wulf Community Admin
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How do i give all of my members permission to use this /ff?
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Wulf Community Admin
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Code:
[Oxide] 11:20 AM [Error] Failed to call hook 'OnPlayerAttack' on plugin 'Friendl yFire v1.5.3' File: FriendlyFire.lua Line: 59 attempt to call method 'ToPlayer' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[]
Last edited by a moderator: Nov 22, 2015 -
The plugin is not working on my server... I tried to download older versions but It simply wont work. I can't even get a error on console.
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Max +1
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/ff on
/ff off
only for one player and not a global! -
^^ surely not all must be friend
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Trying to iron out any errors which are causing unnecessary load on the server. Are you able to take a look at this?
Code:[Oxide] 8:53 PM [Error] Failed to call hook 'OnPlayerAttack' on plugin 'FriendlyFire v1.5.3' File: FriendlyFire.lua Line: 59 attempt to call method 'ToPlayer' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 \
Last edited by a moderator: Dec 6, 2015 -
Ya the FF only works sometimes and disbales other times, the plugins moody, any ideas?
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Wulf Community Admin
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Wulf Community Admin