That's it. I'm not using lgsm. See txt above. That's all that generates. I'm using default install and default script. Not using anything special. Reinstalled it all 100% same result but only after installing oxide.
Fresh rust / oxide install, will not launch
Discussion in 'Rust Discussion' started by usafbran, May 4, 2017.
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Wulf Community Admin
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So I swapped from Debian to CentOS and it works now, however - it won't detect any of my plugins now.
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Wulf Community Admin
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One moment - I reinstalled rust again and I'm going to try to insert a single plugin into the automatically generated folder from a fresh rust/oxide install.
I hope the answer is in here - it's shutting server down at the end of the load now - couldn't initialize steam server
Yeah - no dice - still messing up
See anything? I don't know what else to do - I've been using oxide since legacy and have never had issues like this - it's hit me all at once.Attached Files:
Last edited by a moderator: May 5, 2017 -
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Wulf Community Admin
Code:[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. dlopen failed trying to load: steamclient.so with error: steamclient.so: cannot open shared object file: No such file or directory [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.Unhandled Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.AssetBundle:Unload (bool) at FileSystem_AssetBundles.Finalize () [0x00000] in <filename unknown>:0 Couldn't initialize Steam Server (3338359799)
The only Oxide-related issue I see is the compiler not downloading:
Code:14:25 [Error] Couldn't check for update to CSharpCompiler.x86_x64! 14:25 [Error] The request timed out