Hello, I recently took an interest in modding rust, and I quickly ended up looking at Oxide. But after some searching around, I'm not quite sure what I wanna do is possible through oxide.
- Adding custom items/weapons to the game
- Seamless integration with native options wheel (whether for additional ammo types, or additional options : ie picking up chests if they're empty and placed recently). Also for new items inventory interactions (would like to allow to copy maps from inventory).
- Modifying playerspeed depending on health
- Modifying fire and grenade throwing physics
- Additional armors slots
- Object rotation when placing them
I'm pretty sure "Modifying playerspeed depending on health" is possible, but as for the rest... In particular the integration, as most plugins seems to rely on chat commands.
Also, the documentation is pretty complete for functions, but seems lacking in the properties. After a bit of searching I've seen recommendation to decompile Rust's Assembly-CSharp.dll but I wondered if nobody made an online resource for it ?
Thanks for the help
Few questions about oxide possibilities
Discussion in 'Rust Development' started by Crazy Devil, Apr 19, 2016.
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Wulf Community Admin
- Would require a client-side mod, so not possible via the server. This would be more possible with Steam workshop if they support it further.
- Not possible, the Rust CUI only supports adding custom GUI elements onto the screen.
- Player speed is client-side, so not really possible, or at least not without disabling some anti-cheat and being a bit hacky.
- Not sure if this is possible, but likely would be with a little work.
- You could probably hack something up, but it'd be mostly behind the scenes, not visually the same.
- May be possible, but not visually most likely.
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Alright, thanks for the answers and the good work.
