Well i'm stumped, I deleted the entire oxide directory - reinstalled then tested with no mods and same problem - at a loss what to do next - here are the disconnection messages - no mentions of the plugins either just NullReferenceException
Code:(20:43:55) | 41.140.152.27:56502/76561198175831473/azicota hellcase.com disconnecting: NullReferenceException PrefabInfo.SetBehaviourEnabled (Boolean state) PrefabInfo.EnterPool () PrefabPool.Push (.PrefabInfo info) PrefabPoolCollection.Push (UnityEngine.GameObject instance) GameManager.Retire (UnityEngine.GameObject instance) DecorPatch.DestroyInstances () DecorPatch.Spawn () DecorSpawn+<UpdateCoroutine>c__Iterator0.MoveNext () UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)(20:42:55) | 94.111.10.238:53159/76561198135217566/leonard disconnecting: NullReferenceException PrefabInfo.SetBehaviourEnabled (Boolean state) PrefabInfo.EnterPool () PrefabPool.Push (.PrefabInfo info) PrefabPoolCollection.Push (UnityEngine.GameObject instance) GameManager.Retire (UnityEngine.GameObject instance) DecorPatch.DestroyInstances () DecorPatch.Spawn () DecorSpawn+<UpdateCoroutine>c__Iterator0.MoveNext () UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)(20:41:43) | 41.140.152.27:65421/76561198175831473/azicota hellcase.com disconnecting: NullReferenceException PrefabInfo.SetBehaviourEnabled (Boolean state) PrefabInfo.EnterPool () PrefabPool.Push (.PrefabInfo info) PrefabPoolCollection.Push (UnityEngine.GameObject instance) GameManager.Retire (UnityEngine.GameObject instance) DecorPatch.DestroyInstances () DecorPatch.Spawn () DecorSpawn+<UpdateCoroutine>c__Iterator0.MoveNext () UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)(20:39:09) | 142.162.226.202:55092/76561198188044023/YEET disconnecting: disconnect (20:39:19) | 94.111.10.238:64645/76561198135217566/leonard disconnecting: NullReferenceException PrefabInfo.SetBehaviourEnabled (Boolean state) PrefabInfo.EnterPool () PrefabPool.Push (.PrefabInfo info) PrefabPoolCollection.Push (UnityEngine.GameObject instance) GameManager.Retire (UnityEngine.GameObject instance) DecorPatch.DestroyInstances () DecorPatch.Spawn () DecorSpawn+<UpdateCoroutine>c__Iterator0.MoveNext () UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
Fixed Failed to call hook 'OnPlayerDisconnected'
Discussion in 'Rust Discussion' started by Corrosive, Apr 5, 2018.