What about a salvaged hammer that can beat doors?
I thought about the following properties:
- Each blow costs 'x' explosive from the inventory (configurable value)
- Different chance to beat a door and destroy the lock/codelock. Only destroy the lock and open the door, dont deal damage or destroy the door. (Chance: wood: 50%, metal: 15%, armored: 5%) (configurable value)
- each hit adds damage to the attacker (configurable value)
- deal extra damage to stone structures (configurable value)
- Explosion effect
Rust Explosive salvaged hammer (The door opener)
Discussion in 'Plugin Requests' started by ScHigGn, Jan 17, 2018.