Rust Exact Income

Discussion in 'Plugin Requests' started by Razor14150, Aug 11, 2016.

  1. Im looking for a plugin that lets me chose how much people get depending on what tool they are using. Note that the suggested config is for an hardcore server Im looking to set up :)
    Example:

    Pick Up
    1 wood
    1 stone
    1 metal ore
    1 HQM ore
    1 sulfur ore
    1 mushroom
    5 cloth

    Stone aka rock:
    1 wood per hit
    1 stone per hit
    1 metal ore per hit
    1 sulfur per hit
    1 HQM ore per hit
    1 cloth per hit on animal
    1 meat per hit on animal
    1 animal fat per hit on animal
    1 leather per hit on animal
    5 bones per hit on animal

    Stone ax:
    2 wood per hit
    1 stone per hit
    1 metal ore per hit
    1 sulfur per hit
    1 HQM ore per hit
    2 cloth per hit on animal
    2 meat per hit on animal
    2 animal fat per hit on animal
    2 leather per hit on animal
    10 bones per hit on animal

    Stone pick:
    1 wood per hit
    2 stone per hit
    2 metal ore per hit
    2 sulfur per hit
    1 HQM ore per hit
    1 cloth per hit on animal
    2 meat per hit on animal
    1 animal fat per hit on animal
    1 leather per hit on animal
    7 bones per hit on animal

    Salvaged ax:
    3 wood per hit
    2 stone per hit
    2 metal ore per hit
    2 sulfur per hit
    1 HQM ore per hit
    5 cloth per hit on animal
    2 meat per hit on animal
    4 animal fat per hit on animal
    3 leather per hit on animal
    14 bones per hit on animal

    Salvaged pick:
    2 wood per hit
    3 stone per hit
    3 metal ore per hit
    3 sulfur per hit
    2 HQM ore per hit
    3 cloth per hit on animal
    2 meat per hit on animal
    3 animal fat per hit on animal
    1 leather per hit on animal
    11 bones per hit on animal

    Metal Ax:
    5 wood per hit
    2 stone per hit
    2 metal ore per hit
    2 sulfur per hit
    2 HQM ore per hit
    7 cloth per hit on animal
    5 meat per hit on animal
    4 animal fat per hit on animal
    6 leather per hit on animal
    16 bones per hit on animal

    Metal pick:
    2 wood per hit
    5 stone per hit
    5 metal ore per hit
    5 sulfur per hit
    4 HQM ore per hit
    3 cloth per hit on animal
    3 meat per hit on animal
    5 animal fat per hit on animal
    3 leather per hit on animal
    20 bones per hit on animal

    Bone Knife: Only gather from animals:
    7 cloth per hit
    4 meat per hit
    9 animal fat per hit
    4 leather per hit
    3bones per hit

    Sword, Machete, Mace, Other Hand Weapons:
    1 wood per hit
    1 stone per hit
    1 metal ore per hit
    1 sulfur per hit
    1 HQM ore per hit
    1 cloth per hit on animal (Unless Sword or Machete then 12)
    1 meat per hit on animal
    1 animal fat per hit on animal
    1 leather per hit on animal (Unless Sword or Machete then 10)
    1 bones per hit on animal (Unless mace then 30)