Rust Embankment
Discussion in 'Plugin Requests' started by Juli(RusTenas), Jul 18, 2016.
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Hey mate I'm pretty sure it's quite a few plugins to make the game mode
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Yes. I'm sure its quite a few plugins. Not just event manager and The game mode itself.
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No idea man
In trying to find out too
I want to make a Aussie server -
Many of those plugins are privates (PAID $$$) and few of them are those public here, just little modifyed/tweaked/forked so best chance for you all is to discuss it under rust discussion section, or write here down full plugin request - look arround taht in this sections are plugins requst that are not made yet or public out.
[DOUBLEPOST=1468914164][/DOUBLEPOST]Forgot to mention taht if you will add like sentence " I will pay XXX $$$ for plugin(s)" Somebody maybe will react/reach you -
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Well look on thread name, also community needs and wants this to be clean so others can easy search... I cal lthis making only stupid garbage that nobody wants arround.
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It's a private plugin. According to the drama in this -> Embankment - New Awesome Rust Mod! • /r/playrust <- reddit thread someone else is making a public version lol
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Forgot to mention that people could read Reddit or lol use google, as normal people do
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Good to see you are spelling a bit better
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Just wondering on how somebody would find the plugins / coding to host a RUST Embankment server? Thanks in advanced!
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The embankment plugin is a private project of Chopping Pancakes and isn't available to download.
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Im trying to recreate it at the moment i dont know how im going to clear the map after the game is over yet though
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Edit: There might be a better solution but that is the simplest idea that came to my mind for wiping the server.
You can also delete the server.identity-folder from before and copy a folder with plugins to the new one via batchscript. (Google for the code, I got no time to write the script, at the moment. I will have to, later.) -
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[DOUBLEPOST=1471785754][/DOUBLEPOST]@Niemand <3 i just relied my plan aint going to work because say if everyone gets killed at the start the timer will have to continue for 10-20 mins for it to run commands to reset -
True, you need a plugin that waits until you have enough players on the server - and a plugin that ends the game when the players are all dead. I did not think of that, either. :/
(OT: Haha, I forgot I have that "<3" in my name.)