EasyFurnace

Auto fills and auto starts furnaces

Total Downloads: 4,207 - First Release: Jun 30, 2015 - Last Update: Sep 29, 2016

5/5, 7 likes
  1. Deicide666ra submitted a new resource:

    EasyFurnace - Auto fills and auto starts furnaces

    Read more about this resource...
     
  2. Oh damn, that's beautiful. One thing to note, the description says drop a full stack of metal ore. Can you specify to put it in the furnace. Otherwise people might think to drop it on the ground. Which makes no sense when you think about it, but this is what my brain did :D
     
  3. I put a stack of metal ore in the furnace and then try to start it nothing works?.. what am i doing wrong haha
     
  4. The furnace needs to be empty (remove the 100 wood) put a full stack of metal ore in and it will do the rest, so long as you have a full stack of wood too.
     
  5. Yeah sorry, I corrected it like right away :)
    [DOUBLEPOST=1435641614][/DOUBLEPOST]
    On a vanilla server the pre-requisites are:

    - 1000 wood in your inventory
    - 1000 ore (either sulfur or metal)
    - 1 metal fragment (if you plan on smelting metal ore)
    - An empty furnace

    Then simply drop a full stack of ore (it needs to be max, partial stacks are ignored) and the plugin will split it, move the wood and metal frag and start the furnace.

    I had only played/tested with it on my test server with 1 furnace but I just did a farm run on my server and wow, this is a game changer... lol!
     
  6. I'm on a modded server :\
     
  7. How big are the stacks? If stacks are over 65k you probably have the inventory bug. I could probably change the code to take this into consideration.. Let me know if that's the issue.

    The code should work on servers that allow bigger stacks but not over 65k. I tested it on a server that allows 5k wood and 4k ore stacks and it worked just fine.
     
  8. yeah my stacks are 200k hahaha ! :\
     
  9. I'll test it tonight and see what I can do
    [DOUBLEPOST=1435670032,1435662580][/DOUBLEPOST]For the record, I don't think I can get around the 200k vs 65k issue, but I should be able to auto start when 65k is transferred at least. Would that be OK?
     
  10. if people need just 65k to start it that would be alright considering not all people will have 200k (max stack)
     
  11. Hi all, if i want quick smelt on the furnaces how i put it ? i dont found the plugin for that :S
     
  12. I haven't looked at how Quicksmelt does it's increase, I'll make sure they are compatible for the next version.

    Quicksmelt is on here in the plugins section.
     
  13. @Deicide666ra yes, please enable the 65k stack transfer. that would be fabulous! my server is 250k and i know it's not easy to get a full stack, so this would work great! please!
     
  14. Deicide666ra updated EasyFurnace with a new update entry:

    Support for different stack sizes

     
  15. can this be done without having an empty furnace? kind of a pain to remove everything just because it ran out of wood...from what im reading you cant just add some wood and start the furnace if using this plugin? assuming ore is already there
     
  16. I could do it like that but it would be a bit more complicated. I'll improve it in future versions for sure.. The last update allows stacks that aren't full, putting the right amount of wood in so it doesn't overburn...

    In fact if anything. the next version will simply balance the wood/ore so there is never anything left other than the product. If you put more ore than your available wood can burn, it will just move back the extra quantity of ore to your bags.
     
  17. i just tested it ... dropped a stack of 5k ore...had 1 sulfur...4 stacks of like 8k wood..nothing happened

    edit: stacked all the wood together and it worked...but only split the stack into 2 instead of 4...thats sulfur...metal is working find for another player
     
  18. The way the wood is stacked should be irrelevant, it will join multiple stacks if it has to and it won't bug on huge stacks, so long as it's not trying to transfer more than 65k which isn't the case here.

    For metal, it will split in 4 but you need to have 1 metal frag in your inventory for it to work. In a future version, I'll probably make it split in 3 if you don't have the metal frag to make sure we're not dumping metal on the ground.

    For sulfur, it splits in two, this is by design. I know sulfur can be further optimized, but at some point you're going to need charcoal. This is how I run mine.

    I plan on improving all this and making the loadouts configurable on a per-user basis eventually.
     
  19. After leaving the plugin running for a few hours is started to do nothing other than make large stacks of wood disappear. A quick reload fixed the issue but it would return about 2 hours later. Tested with small and large stacks of wood during the period where there issue was occurring.
     
  20. Umm, there is a case in the code where wood can be lost but it shouldn't happen. That said, I just realized that on servers that have stacks over 65k it just might be happening. What are the stacks at on your server? If you confirm they are over 65k I will issue a quick fix so it doesn't happen.. If not, then I'm a bit confused.. When does the wood disappear? When using furnaces or at other times? The code is pretty localized and only activates when you move stuff to a container and it specifically checks to see if it's a furnace before doing anything else.