Hi. I'm a beginner who started C #.
I am making MOD to make the cupboard resource unnecessary.
Program to immediately delete the resources to be dropped when the cupboard is destroyed ?
Is it possible with hook OnEntityDeath?
And how?
Dropping item when cupboard is destroyed?
Discussion in 'Rust Development' started by Adnin, Jun 27, 2018.
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You can use this as a temporary fix for your problem, however a better solution certainly exists as I probably shouldn't advocate erasing "dead" entities.
If you can find the container of the cupboard, and erase its contents that would probably be the best solution. However it's not a LootContainer so I'm not sure of its type.
Code:void OnEntityDeath(BaseCombatEntity entity, HitInfo info) { if (entity.name == "assets/prefabs/deployable/tool cupboard/cupboard.tool.deployed.prefab") { entity.Kill(); } }
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You could just use server settings.
decay.upkeep false -
Thanks.Work !