"DroidSansMono UnityEngine.Font is not dynamic, which is required to override its size"
This error is spamming every players console over and over, Im not sure if its a Rust bug or something to do with an Oxide plugin, any direction would be appreciated!
Screenshot: http://i.imgur.com/ANUt1n0.png
Solved DroidSansMono UnityEngine.Font is not dynamic
Discussion in 'Rust Discussion' started by Togoshige, Apr 15, 2017.
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I'm not getting this message personally, but it could caused by a size font that it doesn't like, as I recall but unsure that I received it once while using a specific font size with Advert Messages. You would know though if a specific message wasn't showing up.
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Wulf Community Admin
There was a Rust change a few weeks back that preventing some Unity text styling from being done in the client's F1 console. More than likely you have a plugin that is trying to change the font. I'd check for plugin's using <size in them.
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Hmmmm I found "<size" in:
BoxLooters, ChatHead, Clans, DeathNotes, EntityOwner, FancyDrop, HumanitySystem, RemoverTool, SmoothRestart, Spawns and ZLevelsRemastered
Ill unload each one and pinpoint which one is spamming and report back, Thanks! -
Ah source was HumanitySystem, Thanks Wulf!