The Battle Royale mod draws some house icons and a filled in circle on the in-game paper map. Can someone point me in the direction of figuring out how this is done?
Thanks.
Drawing on paper map?
Discussion in 'Rust Development' started by montawk, Jan 27, 2016.
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After sifting around the .dll's a bit, I stumbled across this:
MapEntity (inside Assembly-CSharp.dll)
Inside MapEntity is an array: uint[] paintImages
This probably contains color data for drawing, I have no idea how to work with it however.
[DOUBLEPOST=1454271619,1454190961][/DOUBLEPOST]Ok so more progress:
MapInterface -> mapImage (RawImage) - Guessing you can change that to change the background image of the map
MapEntity -> paintImages (uint[]) - Looks like an array of painted image ID's (similar to the ID's used in signage), looks like if you draw and save the ID beforehand of what you want, you can change everyone else's maps to that ID to "draw" on their map
