1. When i join a Server i have this "Disconnect: You are already Connected"
    Any1 know to how i fix this? Sry for my bad englsih
     
  2. Wulf

    Wulf Community Admin

    Don't connect multiple times quickly.
     
  3. Okay but that can not have to do with oxides and the plugins or?
     
  4. Wulf

    Wulf Community Admin

    Not likely. It happens when your player hasn't completely disconnected from the server before you try reconnecting.
     
  5. also we got the same problem with people who tried first time join our server. We've tested it for 10 min now, but always the same problem. Error in console is:
    H4DES joined
    Code:
    (File Name: C: /buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
    Rejecting client (76561198014703241 / 109.91.33.180: 50736): You are already connected!
    (File Name: C: /buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
    Rejecting client (76561198014703241 / 109.91.33.180: 50736): You are already connected!
    (File Name: C: /buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
    Rejecting client (76561198014703241 / 109.91.33.180: 50736): You are already connected!
    (File Name: C: /buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
    Rejecting client (76561198014703241 / 109.91.33.180: 50736): You are already connected!
    (File Name: C: /buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
    Rejecting client (76561198014703241 / 109.91.33.180: 50736): You are already connected!
    (File Name: C: /buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
    Rejecting client (76561198014703241 / 109.91.33.180: 50736): You are already connected!
    (File Name: C: /buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
    Rejecting client (76561198014703241 / 109.91.33.180: 50736): You are already connected!
    (File Name: C: /buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
    H4DES has left (Disconnected)
     
  6. I'm not sure if this is an oxide issue or not but i keep getting kicked from my own server yet i can play on others not a problem. This has only been an issue since this morning. Can anyone point me in the right direction?

    Rejecting client (****): You are already connected!
     
  7. We dont know... Sometimes it works and sometimes not
     
  8. what can we do against this?

    same problem here with new players on ourserver
     
  9. This appears to be a new Rust client bug which seems to happen far more often with large maps, likely due to the extended client load time.

    All affected players have to wait until Facepunch are able to solve the issue.
     
  10. I can confirm we are also experiencing this. Not as frequent as others. But still frequent enough.
     
  11. Same problem for us, any solution?
     
  12. None, wait for Facepunch to solve the issue.
     
  13. And totally out of subject but, anyone can go on plugin list???