DeathNotes

Moved

Total Downloads: 66,154 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. do you know when it happens?
     
    Last edited by a moderator: Sep 4, 2015
  2. Not exactly no, sorry. I don't have live console.
     
  3. Code:
    [Oxide] 7:07 PM [Error] Failed to initialize plugin 'deathnotes v2.8.2'
    Traceback (most recent call last):
      File "deathnotes.py", line 211, in Init
      File "deathnotes.py", line 212, in <genexpr>
    RuntimeError: Failed to call Init (KeyNotFoundException: WEAPONS)
    at IronPython.Runtime.PythonDictionary.GetItem (object) <0x0006c>
    at IronPython.Runtime.PythonDictionary.get_Item (object) <0x00024>
    at (wrapper dynamic-method) object.CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,object,object) <0x000a2>
    at (wrapper dynamic-method) object.<genexpr>$61 (System.Runtime.CompilerServices.Closure,Microsoft.Scripting.MutableTuple) <0x004b2>
    My problem. But if its not so difficult please give solution for my version of deathnotes (without updating to current version, because in that case i will loose a lot of uniqe deathnotes for different death types) =((.
     
  4. I am always recommending using the latest version of any plugin. I am 1. Not a python developer and 2. I do not provide fixes for old outdated versions.
     
  5. Code:
    [9/4/2015 3:43:19 PM] [Oxide] 3:43 PM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  6. does it affect the functionality of the plugin in any way?
     
  7. i added a couple of hostile npcs in my server how do i make it when they kill someone it also shows on the list
     
  8. Hello, thanks for the recently updates, I like this plugin. However I found a bug and want to report.

    When you throw a Spear and killed an Animal with it, the plugin says nothing, so there is no information about this kill. Others work and the Animal dead is enabled.
     
  9. Code:
    [Oxide] 1:26 PM [Error] Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v3.1.31' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 1:26 PM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  10. Many people already reported this. Maybe you could tell me if it affects the functionality in any way?
     
  11. not, plugin working
     
  12. The newest update of rust 09-04-2015 added a silencer. The Deathnotes cant read the weapons with the silencer on so that gives errors in console... Can you fix with update?
     
  13. so you can ignore it for now.
    [DOUBLEPOST=1441470659][/DOUBLEPOST]
    It would help if you would show me the error...
     
  14. [Oxide] 4:41 PM [Debug] at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
  15. please read the latest messages. Its known. As it does not seem to affect the functionallity you can ignore it for now. Otherwise you can give me more informations when this happens. Does this spam or is it just once?
     
  16. Try dding it to the config list to see if it fixes it
     
  17. I tried to use tranlated bodyparts and a test for weapons, its not working.

    Waht i did bad?

    "Bodyparts": {
    "": "",
    "arm": "Bras",
    "brow": "Front",
    "calf": "Mollet",
    "clavilcle": "Clavicule",
    "ear": "Oreille",
    "eye": "Oeil",
    "fingers": "Doigts",
    "foot": "Pied",
    "forearm": "Avant bras",
    "group": "Group",
    "hand": "Main",
    "head": "Tête",
    "hip": "Hanche",
    "jaw": "Mâchoire",
    "joint": "Articulation",
    "knee": "Genou",
    "leg": "Doigt",
    "lip": "Lèvres",
    "mane": "Nuque",
    "NECK": "Peau",
    "pelvis": "Bassin",
    "penis": "Penis",
    "rootbone": "Chicken Rootbone",
    "shin": "Tibia",
    "shoulder": "Epaule",
    "spine": "Colonne vertébrale",
    "stomache": "Estomac",
    "tail": "Queue",
    "thigh": "Cuisse",
    "toe": "Orteil",
    "tongue": "Langue",
    "ulna": "Cubitus",
    "upperarm": "Haut du bras",
    "wing": "Aile"
    },

    "Weapons": {
    "": "",
    "revolver": "test revolver test"
    }
    [DOUBLEPOST=1441564871][/DOUBLEPOST]Found the solution : format is like this : "Arm": "Bras", and not "arm":

    Your exemple in config is bad x).
     
  18. It should add it automaticly...
     
  19. At last updated Deathnotes and get this bastard every time Deathnotes is called:
    Code:
    [Oxide] 12:36 AM [Info] [Death Notes] System.Collections.Generic.List`1[System.Object]
    .

    Before update old config was removed.
    Any idea?
     
  20. Here is my config and it has no problems at all
     

    Attached Files: