DeathNotes

Moved

Total Downloads: 66,150 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. Thanks for the infos you give me guys. I gotta take some time to fix what I can fix.
     
  2. And add on config weapons and bodyparts to be able to translate :) Great job
     
  3. Nice to see you've taken over for SkinN on this essential plugin. Good job!
     
  4. Is this up and working? i was using it up until about a week ago, it stopped working and has been removed from clanforge, so cant seem to add it, i guess they removed it as it broke or something. If its working ok now i can message them and get them to re-add it as i really like this plugin, having to use some other not so good death messages plugin at the mo.
     
  5. Hey, i got this after updating to new .cs version, it was 1st thing in my console after server restart. When I reload it its fine and seems to be working fine in game.
    Code:
    [Oxide] 8:32 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 8:32 AM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 8:32 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 8:32 AM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 8:32 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 8:32 AM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 8:32 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 8:32 AM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 8:32 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 8:32 AM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 8:32 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 8:32 AM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 8:32 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 8:32 AM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 8:32 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 8:32 AM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 8:32 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 8:32 AM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 8:32 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 8:32 AM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
    Last edited by a moderator: Aug 5, 2015
  6. I get the same thing....
     
  7. It Should be fixed after first reload. It just did not get the Config yet.
    If that does not help, tell me.
     
    Last edited by a moderator: Aug 6, 2015
  8. Updated to .cs version and did what you said above, let it generate its config and reloaded it. After I killed myself I got all of those errors again. :/
     
  9. Code:
    [Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 1:32 PM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    getting this error atm
     
  10. Yea Let them know, i have also messaged, They removed all plugins that use .python so should be able to use this plugin again now it is .C#
     
  11. Please add to config animals, weapons, barricades, traps and bodyparts to be able for translate.
     
  12. [Oxide] 10:20 AM [Info] [Death Notes] Fireball killed a Boar with a {weapon} from 0m

    Just the question, wtf is a fireball in rust? :D

    And btw, is there a way to fix the {weapon} display when animals kill each other?

    EDIT : so, now i have errors in console too :/

    [Oxide] 11:47 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 11:47 AM [Debug] at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0

    Also this again...

    [Oxide] 11:51 AM [Info] [Death Notes] {attacker} killed a Chicken from {distance}m.

    And can you change animal names into other languages now? did try to add "ANIMALS" section but no affect, cause i think you dont have it in the plugin file.
     
  13. Sorry but its now a fuc***ng mess in config file, since last update x_x. I disapointed A LOT. Its terrible to organize big massives of different comments for one type of death (even more, I dont now how to add more than one in current config, and its impossible now to manage them on different lines). F**ck this update left old version.
    Sorry, but this update has ruined my 800+ comments Death commentator.
     
  14. Use the last version until this is fixed. Also I may not be able to fix it that quickly as it is much to fix and I don't have much time due private stuff.
    Im sorry for any problems.
     
  15. I understand. Sorry if I was rude too much. Thank you for understanding.
     
  16. Thanks heaps laser , now it is in .cs format I got multiplay to add it back and they did it within 5mins of me asking so really happy! are you going to be taking over any other of skins plugins and changing to .cs? would really like notifier back on the server eh!
     
  17. Yup. I will fix this first, when I got time to, then gotta take over Notifier and rewrite.
    If you really wish to, I may be taking over others too.
     
  18. Code:
    [Oxide] 5:39 PM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 5:39 PM [Debug]   at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  19. With the last patch they changed a bunch of names of items and animals, most of them have a "PREFAB" at the end. Just wanted to report it :)
     
  20. Yes.. Confirm it.