The names are clever, I just wanted to change it from names like "shayla", or "arlene" or "leonarda" to a name of a local celebrity. Actually, I'm now wondering if this question should be directed to "BotSpawn"?
DeathNotes
Moved
Total Downloads: 66,140 - First Release: Feb 14, 2015 - Last Update: May 13, 2018
- 4.98519/5, 270 likes
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yup you can set them up in botspawn, that is how they do it for special bots on Lost Isle PVE. In BotSpawn Json you can set a name rather than randomname.
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Btw is there an option for a players to disable/enable deathnotes ?
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How do i make it so that you can see the distance away from you, so say person 1 kills person 2, how can i make it so that person 3 sees how far away from them it happened?
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[DOUBLEPOST=1517132580][/DOUBLEPOST] -
So giving the default group permission for that setting, they can disable it for themselves not for everyone else right ?
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Distance shows a problem. When a teammate is saved and another place dies, the distance may be more than 2000m
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I just downloaded this mod and I'm getting the animal kills showing but not the player kills. When i do the /deathnotes i get this in console. (19:23:28) | [Death Notes] Failed to get information!. What am i doing wrong?
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how do i make death kills only show locally as people are seeing deaths from all over the map
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Possible to add the scientist like for the zombies ?
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"Message Radius": 300.0,
"Message Radius Enabled": true,
You can adjust the radius to your tastes. -
hello
is it possible to add scientists (military NPC) to plugin ? now when somebody kills or is killed by NPC is blank
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How do you disable Zombie deaths?
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If a Scientist npc kills an animal it will say in chat.
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Hi there!
I'm currently setting up a rust server 5x,
I installed & configured the plugin.
I'm running Clans:io with it now I see the clan name when I kill someone how do u remove that?
https://i.imgur.com/qOFqGJJ.png
So i want the Clan name [HAHA] removed from the DeathNotes
Can anyone help me ? -
Hello i am changing all notes with my language but it keep reseting to stardard one... Why?
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Wulf Community Admin
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I don't have idea what's wrong.. :/
Can you help me plase?
Code:{ "Attachments": { "Holosight": "Holograf", "Muzzle Brake": "Hamulec wylotowy", "Weapon flashlight": "Latarka" }, "Bodyparts": { "Body": "Ciało", "Head": "Głowę", "Head2": "Głowę", "Horse_RootBone": "nie wiem co to", "L_Rear_Thigh": "Udo", "Left_ear": "Lewe Ucho", "Left_forearm": "przedramię", "Left_ForeArm": "przedramię", "Left_Pelvis": "miednicę", "Neck_expander_1": "szyję", "Neck1": "szyję", "Neck": "szyję", "Neck3": "szyję", "Pelvis": "miednicę", "Hip": "biodro", "Right_Calf": "łydkę", "Right_Upper_Thigh": "udo", "Right_upperarm": "ramię", "Spine_4": "kręgosłup", "Spine1": "kręgosłup", "Spine2": "kręgosłup", "Spine4": "kręgosłup" }, "Messages": { "Animal": [ "{attacker} gonił {victim} aż go dogonił." ], "Animal Sleeping": [ "{victim} został zabity przez {attacker} podczas snu." ], "AnimalDeath": [ "{attacker} zabił {victim} za pomocą {weapon}{attachments} z {distance}m. Biedne zwierze..." ], "Bleeding": [ "{victim} skonczyła sie krew." ], "Blunt": [ "{attacker} uzyl {weapon} by zabic {victim}." ], "Blunt Sleeping": [ "{attacker} used a {weapon} to turn {victim}'s dream into a nightmare." ], "Bullet": [ "{victim} został zabity strzałem w {bodypart} przez {attacker} za pomocą {weapon}{attachments} z {distance}m." ], "Bullet Sleeping": [ "Sleeping {victim} został zabity strzałem w {bodypart} przez {attacker} za pomocą {weapon}{attachments} z {distance}m." ], "Cold": [ "{victim} stał się lodową figurką" ], "Drowned": [ "{victim} zapomniał, że nie umie pływać" ], "Explosion": [ "{victim} został zabity przez wybuch gracza {attacker} {weapon}" ], "Explosion Sleeping": [ "{victim} was shredded by {attacker}'s {weapon} while sleeping." ], "Fall": [ "{victim} spadł z rowerka." ], "Flamethrower": [ "{victim} został spalony przez {attacker} przy użyciu {weapon}." ], "Flamethrower Sleeping": [ "{victim} został spalony przez {attacker} przy użyciu {weapon}." ], "Generic": [ "Śmierć zabrała {victim} ze sobą." ], "Generic Sleeping": [ "Śmierć zabrała śpiącego {victim} ze sobą." ], "Heat": [ "{victim} spalił się." ], "Helicopter": [ "{victim} został podziurawiony przez {attacker}." ], "Helicopter Sleeping": [ "{victim} został wytropiony podczas snu przez {attacker}." ], "HelicopterDeath": [ "{victim} został zestrzelony." ], "Hunger": [ "{victim} zapomniał kanapek do szkoły." ], "Poison": [ "{victim} został otruty" ], "Radiation": [ "{victim} miał w sobie zbyt dużo radiacji ." ], "Slash": [ "{attacker} pociął {victim} na drobne kawałeczki" ], "Slash Sleeping": [ "{attacker} pociął podczas snu {victim} na pół." ], "Stab": [ "{victim} zadźgany {attacker} za pomocą {weapon}." ], "Stab Sleeping": [ "{victim} zadźgał na śmierć {attacker} przy użyciu {weapon} zanim zdążył się obudzić." ], "Structure": [ "{attacker} wsadził w ścianę {victim}." ], "Suicide": [ "{victim} popełnił samobójstwo" ], "Thirst": [ "{victim} padł z odwodnienia" ], "Trap": [ "{victim} wbiegł w {attacker}" ], "Turret": [ "{attacker} obroniło swoje terytorium przed {victim}." ], "Unknown": [ "{victim} umarł, po prostu, umarł." ], "Unknown Sleeping": [ "{victim} was sleeping when he died. Nobody knows why, it just happened." ], "Zombie": [ "A {attacker} haunted down {victim}." ], "ZombieDeath": [ "{attacker} killed a {victim} with a {weapon}{attachments} from {distance}m." ] "Rock": [ "{attacker} rozwalił łeb {victim} kamieniem" ] "Rock Sleeping": [ "{attacker} zamienił sen {victim} w koszmar." ] }, "Names": { "Auto Turret": "Działko Automatyczne", "Bear": "Misia", "Boar": "Dzika", "Chicken": "Kurczaka", "Horse": "Konia", "Stag": "Jelenia", "Wolf": "Wilka" }, "Settings": { "Attachments Color": "#C4FF00", "Attachments Formatting": " ({attachments})", "Attachments Split": " | ", "Attacker Color": "#ff0000", "Bodypart Color": "#C4FF00", "Chat Icon (SteamID)": "76561198077847390", "Console Formatting": "{Message}", "Distance Color": "#C4FF00", "Formatting": "[{Title}]: {Message}", "Health Color": "#19ff00", "Log to File": false, "Message Color": "#696969", "Message Radius": 300.0, "Message Radius Enabled": false, "Needs Permission": false, "Show NPC Battles": false, "Simple UI - Font Size": 20, "Simple UI - Left": 0.1, "Simple UI - Max Height": 0.05, "Simple UI - Max Width": 0.8, "Simple UI - Top": 0.1, "Simple UI Hide Timer": 5.0, "Strip Colors from Simple UI": false, "Title": "Notatnik Śmierci", "Title Color": "#ff0000", "Use Popup Notifications": false, "Use Simple UI": false, "Victim Color": "#C4FF00", "Weapon Color": "#C4FF00", "Write to Chat": true, "Write to Console": true }, "Weapons": { "Hatchet": "Siekiera", "LR-300 Assault Rifle": "LR-300 Assault Rifle", "M249": "M249", "MP5A4": "MP5A4", "Assault Rifle": "Kałach", "Bolt Action Rifle": "Snajperka", "No Weapon": "Ręce", "Rocket Hv": "rakietnica Hv", "Salvaged Axe": "Siekiera z odzysku" } }