Paste your config.
Death Messages [Unmaintained]
Discussion in 'Plugin Support' started by Hatemail, Apr 21, 2015.
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Done, Done and Done. Please delete your config so that it can be recreated.
To save you time replace your setting with.
"Settings": {
"ChatName": "Death",
"DisabledMessages": [
"Suicide.Default"
]
} -
Seems to be ok now
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Quick one mate, is there a way to get colored text in oxide 2.0? I have been trying, but can't figure it out.
Usually you would use a format like;
Code:Use the command [color#c33737]/kit[color] to see available kits
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Code:
Use the command [Color #C33737] /kit to see available kits.
Last edited by a moderator: May 6, 2015 -
Thanks guy. I managed to get it all working!
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Can you implent DeathScreen feature too?
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Do I need the Death API too? As it seems like my Death Messages aren't working. What am I doing wrong or do I miss requirements?
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Yes of course you do.
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I for example only want in the chat: killed rabbit & chicken
[DOUBLEPOST=1432834669][/DOUBLEPOST]I checked my code on http://jsonlint.com/ and had no errors in return, seems like AILoot is now vanilla too.. -
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"DisabledMessages": [
"Suicide.Default"
Which disabled the suicide message in chat.
How would I disable that someone kills a bear, stag, wolf etc.
I only want it to show Player vs Player and Player vs Rabbit + Chicken.
And even if I want to turn off the messages for Animals in general, what would the command be called? -
Ummm, I have no clue. Try Entity.default
or
have you tried the animals one by one like
"Wolf.default"
If that don't work, then I don't know. -
I think I found it out, since the Suicide is 1 "group" and the animals are in group PvE.
"PvE": {
"Default": [
"{killer} killed {killed} using {weapon} at {distance}m."
],
"Mutant Bear": [
"{killer} just took down a mutant bear using {weapon} at {distance}m"
]
}
It would probably be: PvE.Default
And when you want to blank out Wolf it would be PvE.Mutant Bear
Going to test it now, I will let you know.
[DOUBLEPOST=1432844068][/DOUBLEPOST] -
Hello
Good working plugin Thank you !!
is it possible to add chat/console (Puts) msg when Killer killed Sleeper ?
rust.BroadcastChat(chatName,{killer} murdered {Sleeper})
Puts({killer} murdered {Sleeper} with {weapon} {distance} m @ {location})