Please read the update more carefully next time. The first sentence of the post explains how to do this. You will need to execute this command in the console or via rcon in game on an admin account.
Code:chatdeathmessagesenabled 0
CustomDeathMessages
Moved
Total Downloads: 2,828 - First Release: Dec 18, 2015 - Last Update: Nov 14, 2017
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Thanks for the update.Everything works like a clock
Last edited by a moderator: Oct 21, 2016 -
Wulf Community Admin
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all its good, i have one small problem, when i'm in godmode plugin say on chat deathinfo, but i not die, because i'm in godmode ;d
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Then you could just require the plugin and use If(AdminTools.GodList.Contains(session.SteamId)) { .. -
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AdminTools updated. Read the update notes if you are not sure how to use it mate
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Ive managed to use the plugin but everytime theres a death it shows the custom message and the default one, how do I fix this?
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also no need to come into my server last night COOLANT and be a total dick. Regicide just got setup again last night.
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Going to try the plugin out, But could you add a kill counter to it?
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Hey mate, I've noticed you have still yet to add the DeathMessage config to your plugin. Would save alot of these reports of duplicate messages
Code:GameManager.Instance.ServerConfig.ChatDeathMessagesEnabled = false;
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Thanks for the content and the plugin, really do appreciate the work!!!!!!!
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Can you make it so it will store the output in the oxide log file? So when you read through the chat log it will show up.
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Wulf Community Admin
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