1. Hello,

    I was going to post under the plugin again however it seems highly inactive. Does anyone know how I can stop the colon from being applied to every custom command line automatically?

    Custom Chat Commands | Page 4 | Oxide
     
  2. Wulf

    Wulf Community Admin

    Line break for what? Commands do not have line breaks.

    I'm not sure which colon you are referring to, but there isn't anything in the plugin that adds that.
     
  3. Maybe it's not a line break? This plugin displays a rust icon for each line of text, unlike HelpText which only displays it once for the whole command list, even if I close each line.

    After I type a custom command for example, it will add : after the rust icon. Usually the chatname would go before this, however I wanted the text to appear right after the icon.
     
  4. Wulf

    Wulf Community Admin

    You can send \n in your chat message to handle a new line of chat.

    Did you remove "SERVER" from the chat name in the config? If so, that's why as the plugin expects a chat name. You could fix it by removing that handling in the plugin itself.
     
  5. Ah, I'm terrible! I'm using \n however I overlooked it for this, that is my fault. As for removing the handling, I'll give it a go when I'm at my desk. Thank you for your help and for moving my post.
     
  6. Code:
    (16:55:31) | [RCON][95.79.35.215:50813] reload CustomChatCommands
    (16:55:31) | Unloaded plugin Custom Chat Commands v2.3.1 by #Domestos
    (16:55:31) | Loaded plugin Custom Chat Commands v2.3.1 by #Domestos
    (16:55:31) | Failed to initialize plugin 'LuaPlugin v2.3.1'
    File: CustomChatCommands.lua Line: 11 bad argument #1 to 'pairs' (table expected, got nil):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0
      at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Lua.Plugins.LuaPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.PluginManager.AddPlugin (Oxide.Core.Plugins.Plugin plugin) [0x00000] in <filename unknown>:0
      at Oxide.Core.OxideMod.PluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00000] in <filename unknown>:0
     
  7. Wulf

    Wulf Community Admin

    That's an Oxide isssue that will be fixed in the next build.
     
  8. how soon?
     
  9. Next builds are usually released after rust updates, however there was a release today. So I'd only expect one tomorrow if there were fixes that needed releasing.
     
  10. Wulf

    Wulf Community Admin

    It's already available, just update how you normally would.
     
  11. thx, woork fine :)
     
  12. not work :(
     
  13. Help!
    Not work :|
     
  14. Wulf

    Wulf Community Admin

    It's a Lua plugin and would have to be re-written in C# if you do not have the Lua extension installed.
     
  15. Wulf

    Wulf Community Admin