1. dcode submitted a new resource:

    CupboardRadius - Makes the cupboard radius a sphere and its radius configurable.

    Read more about this resource...
     
  2. dcode updated CupboardRadius with a new update entry:

    1.0.1

     
  3. nice work man
     
  4. What is the default in the game?
    40-50 ?
     
  5. Unfortunately, I don't know for sure what the previous radius was. I assumed 25 from testing with the new shape, which is about 20 high and 25 wide.
     
  6. I checked in the coordinates - it turns 30-31
     
  7. how do you change default radius
     
  8. Directly Edit the file CupboardRadius.cs in your plugins folder, using notepad, It shows the default radius a few lines down, set it where you want, and run command "oxide.reload CupboardRadius" ... "if you have already loaded the plugin"
    it seems that at least the radius distance part works on cupboards placed After the plugin is installed and loaded. keep that in mind.
     
    Last edited by a moderator: Aug 29, 2015
  9. Hi.

    I also use it now. I think that the new system is bad.
     
    Last edited by a moderator: Sep 10, 2015
  10. So radius is 30?
     
  11. I let what the plugin proposed.
     
  12. The default radius of 25 the plugin uses has been measured from the new shape and is about as wide, but a sphere of course. The build zone before the change was even larger, some say about 30.
     
  13. dcode updated CupboardRadius with a new update entry:

    1.0.2

     
  14. What happens if I install this plugin a week into a wipe?

    Will it automatically refresh all current cupboards - or do the places need to replace their cupboards to update the radius?
     
  15. It will replace the building area shape of all cupboards
     
  16. Awesome!

    Thanks for your quick reply.
     
  17. Is it still working ?

    I have a guy in my base he took the control of the cupboard at the ground level, he had the right ok.
    I put another cupboard above 1st floor ' just above 1st cupboard, and he still have the privilege right ( without taking the control of the second one ) not normal right ?

    ps : what do you mean by : Always update triggers when defaultRadius has been changed (and the plugin has been reloaded)
     
  18. In Rust, it's the first placed cupboard that gives you privilege. You cannot block a previously placed one.

    The update message means that now, when you edit the plugin and change the radius, then reload it, it will update all cupboards to the new radius.
     
  19. @dcode - Great plugin, this is going to come in handy after today's update. Since they removed half blocks etc. Base raiding exploits are through the roof. However, your plugin in its current state will freeze the server. I think it's getting hung up on something. We host two different servers, I've tried it on a fresh install separate of them and the problem persisted across the board on all three. It would be great if you or someone else possibly @Wulf could take a look at this and try to patch it relativity soon due to the game breaking issues it can solve on servers with "Remove" etc. It's a griefers paradise, please help! :p <3

    Thanks again for all of your hard work!

    Regards,
     
  20. +

    All my players hate the new cupboardsystem