Any ideas on how to fix?
Enforcing SpawnPopulation Limits
animals (SpawnPopulation) has 700 objects, but max allowed is 339
- deleting 361 objects

Cornucopia
The horn of plenty! Spawn extra crates, barrels, nodes, animals, etc. randomly on the map
Total Downloads: 6,716 - First Release: Jul 28, 2015 - Last Update: Jun 1, 2017
- 5/5, 26 likes
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Broken since latest Rust update:
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nope BROKE SEE BELOWLast edited by a moderator: Jul 15, 2016 -
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Guys don't use the fix above. You can't just replace a method with another and hope it's working properly.
Your "fix" ignores spawn limits. Every cycle just spawns more and moreYou are going to kill your server at a point if you use that version.
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Deicide666ra was last seen: Jul 2, 2016 Wulf please mark as unmaintained
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Code:
[Oxide] 13:00 [Error] Cornucopia plugin failed to compile! [Oxide] 13:00 [Error] Cornucopia.cs(466,55): error CS1061: Type `LootContainer' does not contain a definition for `LookupShortPrefabName' and no extension method `LookupShortPrefabName' of type `LootContainer' could be found. Are you missing an assembly reference?
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Please fix. this plugin SOMEONE?
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same as above
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[Oxide] 16:11 [Error] Cornucopia plugin failed to compile!
[Oxide] 16:11 [Error] Cornucopia.cs(466,55): error CS1061: Type `LootContainer' does not contain a definition for `LookupShortPrefabName' and no extension method `LookupShortPrefabName' of type `LootContainer' could be found. Are you missing an assembly reference? -
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someone please fix it and upload
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Sry wulf i just wanted to let devs know it faster. wont do that again :SLast edited by a moderator: Jul 15, 2016 -
Can some1 fix this plugin? i think its just hooks so i will try it but no have any hopes on me
Thx!!!