Hurtworld Clean players from savegame

Discussion in 'Plugin Requests' started by Ventrex, Jun 22, 2016.

  1. Maybe I am wrong but I think the inactive player list will slow down my login time.
    I have 1000+ players in my savegame who might used a kit and stuff like that.

    When I start my server it say: 1147 players loaded.

    I think because the save keep these settings (position,items,stakes) the loading time will be longer and longer to keep track.

    Is it possible to remove these inactive players from the savegame or something?
    For example when 2 weeks inactive remove the player from the save?
     
  2. Not sure if you are right or wrong, but yhe it's possible to make it. I don't think there's a direct way to know if a player has recently played or not. But if using Player Informations for Hurtworld | Oxide could be done.
     
  3. would be interested in this also, esp to remove bugged players who constantly get desync issues, or tuck at receiving data etc.