Rust Chinook control
Discussion in 'Plugin Requests' started by mcphee, Apr 6, 2018.
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TimedExecute skips events for me.
Sometiems it does only one, sometimes 2...Code:"InGameTime-Timer": { "16:00": "callch47", "18:00": "callheli", "20:00": "ad.massdrop", }, -
doesn't work, i have set to true and he have spawn...
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What is set to true?
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get more bug with this plugin, dont know why... i've removed completly this time.Code:
Spawning - Disable CH47 default spawns
