Checking water in containers?
Discussion in 'Rust Development' started by isuelt, Mar 13, 2016.
-
This should work:
Code:int GetContentsInMililitres(Item item) { if (item.contents == null || item.contents.allowedContents != ItemContainer.ContentsType.Liquid) return -1; int amount = 0; foreach (Item i in item.contents.itemList) { amount += i.amount; } return amount; } -
Thanks !
